a Java Fantasy Console/Game Engine
Libretro core for V4L2 capture devices
RemoteJoy client side code rewritten for libretro.
Libretro port of PCem, based on mooch's personal fork of PCem, based on OBattler's experimental branch.
Libretro port of Meteor GBA emulator.
Standalone port of Mednafen GBA to libretro, itself a fork of VBA-M, itself a fork of Visual Boy Advance.
ioquake3 port for PSVITA (Currently supporting Quake III: Arena, Quake III: Team Arena, OpenArena, Urban Terror and Q3Rally)
Yet Another GB Emulator
Git version of Frodo cvs
Dinothawr is a block pushing puzzle game on slippery surfaces. Our hero is a dinosaur whose friends are trapped in ice. Through puzzles it is your task to free the dinos from their ice prison.
Fast MegaDrive/MegaCD/32X emulator
Flashback engine reimplementation
Port of Desmume to libretro based on Desmume SVN circa 2015.
Standalone port of Mednafen bSNES to libretro, itself a fork of bsnes 0.59.
lakka uzem with static makefile added
3D Engine for libretro GL with additional features (camera/location/etc). Should be compatible from libretro 3D/GLES 2.0 and up.
Collection of commonly used Cg shaders. These shaders are usable by either HLSL and/or Cg runtime compilers. The cg2glsl script will translate most of these into GLSL shaders.