This project is mirrored from https://*****@github.com/libretro/beetle-psx-libretro.git. Pull mirroring updated .
  1. 22 Sep, 2021 1 commit
  2. 17 Aug, 2021 1 commit
  3. 16 Aug, 2021 2 commits
  4. 22 Jul, 2021 1 commit
    • Hugo Locurcio's avatar
      Add 18:9, 19:9 and 20:9 widescreen aspect ratio options · 00624458
      Hugo Locurcio authored
      These options are intended for mobile devices where aspect ratios
      wider than 16:9 recently became widespread.
      
      If currently using a 21:9 or 32:9 aspect ratio, the user will have to
      adjust their settings to get their old aspect ratio back.
      00624458
  5. 10 Jun, 2021 1 commit
  6. 31 Jan, 2021 1 commit
  7. 13 Dec, 2020 1 commit
  8. 27 Sep, 2020 3 commits
  9. 22 Sep, 2020 1 commit
  10. 18 Sep, 2020 1 commit
  11. 18 Jun, 2020 1 commit
  12. 16 Jun, 2020 1 commit
  13. 26 May, 2020 1 commit
  14. 25 Mar, 2020 1 commit
  15. 24 Mar, 2020 1 commit
  16. 14 Mar, 2020 1 commit
  17. 12 Mar, 2020 1 commit
  18. 10 Mar, 2020 1 commit
    • ggdrt's avatar
      Refactor memory card core options logic · 7210cff2
      ggdrt authored
      Get rid of confusing check_variables() memcard startup logic and
      corresponding redundant variables, and update core option
      labels/sublabels to match actual core functionality.
      7210cff2
  19. 05 Mar, 2020 1 commit
    • ggdrt's avatar
      Implement aspect ratio core option (psx.correct_aspect equivalent) · 04daeef5
      ggdrt authored
      Beetle PSX implementation of "psx.correct_aspect" introduced in Mednafen
      1.24.0-UNSTABLE (no relevant code backported from upstream).
      Additionally fixes aspect ratio scaling issues when cropping overscan or
      adjusting visible scanlines. "Force 4:3" is left as a legacy option for
      users preferring the old inaccurate behavior.
      04daeef5
  20. 01 Mar, 2020 2 commits
  21. 29 Feb, 2020 1 commit
  22. 27 Feb, 2020 1 commit
  23. 25 Feb, 2020 1 commit
  24. 24 Feb, 2020 1 commit
  25. 22 Feb, 2020 1 commit
  26. 21 Feb, 2020 1 commit
  27. 16 Feb, 2020 1 commit
  28. 03 Feb, 2020 3 commits
  29. 29 Jan, 2020 2 commits
  30. 23 Jan, 2020 1 commit
  31. 22 Jan, 2020 1 commit
    • Zachary Cook's avatar
      Add lightrec dynarec support · 986444d8
      Zachary Cook authored
      Only output for big-ass-debugger if LIGHTREC_DEBUG=1
      
      LIGHTREC_DEBUG=1 implies DEBUG=1, to disable threaded recompiler, so that output is reliable
      
      Select which dynarec option with core config option
      
      Default back to the faster option, and should allow running debugger easier
      
      Fix crash when switching dynarec option at run-time, need to invalidate lightrec_state
      
      Fix exe loading enough to get into lightrec interpreter
      
      Code for reloading expansion1 is from @simias dynarec
      
      Fix savestate loading
      
      Cleanup LIGHTREC_DEBUG
      
      Keep track of previous dynarec option properly
      
      Fully re-initialize lightrec when switching dynarec option
      
      Add option to invalidate stores always (Full) or just for DMA (DMA Only)
      
      Add option to configure amount of cycles that can pass in dynarec before a DMA/GPU update is forced
      
      Do not init lightrec for beetle interpreter
      
      Make lightrec memory logging more concise
      
      Runahead can use a second instance, use exclusive shared memory and try another name
      
      Fix load state again
      
      Change default dynarec option to interpreter
      
      Reword DMA/GPU event cycles option
      
      Don't build lightrec by default, require HAVE_LIGHTREC=1
      
      Revert ReadAbsorb changes, incompatible with old save states
      
      Revert changes to GPR, much more compatible with beetle interpreter
      
      Fix subrepos so they can be updated cleanly in the future
      986444d8
  32. 06 Dec, 2019 1 commit
  33. 20 Nov, 2019 1 commit