This project is mirrored from https://*****@github.com/libretro/beetle-psx-libretro.git. Pull mirroring updated .
  1. 22 Sep, 2021 1 commit
  2. 22 Jul, 2021 1 commit
    • Hugo Locurcio's avatar
      Add 18:9, 19:9 and 20:9 widescreen aspect ratio options · 00624458
      Hugo Locurcio authored
      These options are intended for mobile devices where aspect ratios
      wider than 16:9 recently became widespread.
      
      If currently using a 21:9 or 32:9 aspect ratio, the user will have to
      adjust their settings to get their old aspect ratio back.
      00624458
  3. 22 Apr, 2021 1 commit
  4. 13 Dec, 2020 1 commit
  5. 03 Oct, 2020 1 commit
  6. 02 Oct, 2020 1 commit
  7. 26 Sep, 2020 1 commit
  8. 29 Jun, 2020 1 commit
  9. 17 Jun, 2020 1 commit
  10. 25 May, 2020 1 commit
  11. 22 May, 2020 1 commit
  12. 08 Mar, 2020 1 commit
  13. 05 Mar, 2020 1 commit
    • ggdrt's avatar
      Implement aspect ratio core option (psx.correct_aspect equivalent) · 04daeef5
      ggdrt authored
      Beetle PSX implementation of "psx.correct_aspect" introduced in Mednafen
      1.24.0-UNSTABLE (no relevant code backported from upstream).
      Additionally fixes aspect ratio scaling issues when cropping overscan or
      adjusting visible scanlines. "Force 4:3" is left as a legacy option for
      users preferring the old inaccurate behavior.
      04daeef5
  14. 01 Mar, 2020 1 commit
  15. 25 Feb, 2020 1 commit
  16. 24 Feb, 2020 1 commit
  17. 14 Feb, 2020 2 commits
  18. 14 Dec, 2019 1 commit
  19. 11 Dec, 2019 1 commit
  20. 10 Dec, 2019 1 commit
  21. 08 Dec, 2019 1 commit
  22. 04 Dec, 2019 1 commit
    • ggdrt's avatar
      Fix GET_PREFERRED_HW_RENDER handling and fallback · 748d4f80
      ggdrt authored
      Core now properly falls back to software renderer when requested
      hardware context is not Vulkan/OpenGL instead of defaulting to Vulkan
      for every context other than OpenGL. Core now also checks each hardware
      renderer instead of only Vulkan for frontends that do not support
      RETRO_ENVIRONMENT_GET_PREFERRED_HW_RENDER.
      748d4f80
  23. 24 Nov, 2019 1 commit
  24. 22 Nov, 2019 1 commit
  25. 20 Nov, 2019 1 commit
  26. 19 Nov, 2019 3 commits
  27. 18 Nov, 2019 1 commit
  28. 15 Nov, 2019 1 commit
    • rz5's avatar
      Changes to core startup. Fixes #553 · b0d55624
      rz5 authored
      * Shared memcards and memcard0 method core options are now only checked in retro_load_game and require a restart
      * In retro_load_game, rsx_intf_open is called first before check_variables and alloc_surface
      * check_variables no longer receives any params
      * Ensure none of the renderers call SET_SYSTEM_AV_INFO before we're in retro_run
      * Ensure the first iteration of retro_run checks core options even if they weren't updated yet
      * Store the upscale shift when calling GPU_Init() and prevent calling delete on a null pointer in GPU_Rescale()
      b0d55624
  29. 14 Nov, 2019 1 commit
    • ggdrt's avatar
      Implement display range code for Vulkan renderer · 32158627
      ggdrt authored
      * VK renderer now outputs psx vram fb within proper display area
      * Implement and reenable horizontal overscan cropping option
      * Update rsx and Vulkan rsx playback for new VK renderer code
      32158627
  30. 02 Nov, 2019 1 commit
    • ggdrt's avatar
      Gl crop overscan accuracy additions (#559) · 7e767567
      ggdrt authored
      * Hide inactive core options for HW renderers
      
      * Remove bounds checking for vertical range in GL renderer to fix accidental edge clamping
      
      * GL crop overscan accuracy additions
      7e767567
  31. 28 Oct, 2019 2 commits
  32. 27 Oct, 2019 1 commit
  33. 26 Oct, 2019 3 commits
  34. 18 Oct, 2019 1 commit