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gameblabla authored
BK emulator draws to a 32-bits screen surface, making it a bit tricky. For now, we'll just use DisplayFormat and SDL_SoftStretch. I'll add more resolutions later.
BK emulator draws to a 32-bits screen surface, making it a bit tricky. For now, we'll just use DisplayFormat and SDL_SoftStretch. I'll add more resolutions later.