This project is mirrored from https://github.com/libretro/dolphin.
Pull mirroring updated .
- 07 Apr, 2022 1 commit
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Bobby Smith authored
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- 02 Apr, 2022 1 commit
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gravitone authored
* Update DriverDetails.h * Update VulkanContext.cpp
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- 01 Apr, 2022 1 commit
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Bobby Smith authored
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- 08 Mar, 2022 2 commits
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hunterk authored
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Bobby Smith authored
* Fixed the issue where you had to manually edit `Dolphin.ini` to enable GC controllers 2-4. * Added the possibility to un/plug Wiimotes or GC controllers on-the-fly. Previously not possible with GC controllers, and it was messing with the players order if Wiimotes were not reconnected in the correct order. * Added the possibility to use GC controller as players 1-4 in Wii mode. Makes it possible to play Brawl, MK Wii, etc. with a GC layout. * Fix Wiimotes displaying GC labels by default. * (not related to inputs) Removed the unused "efb_scale" variable. It was harmless but that's one less warning during compilation :p
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- 12 Jan, 2022 2 commits
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Bobby Smith authored
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flk authored
Upstream-Status: Backport gcc 11 compile fix for aarch64. Signed-off-by:
Markus Volk <f_l_k@t-online.de>
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- 25 Nov, 2021 1 commit
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Bobby Smith authored
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- 22 Nov, 2021 1 commit
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Bobby Smith authored
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- 15 Nov, 2021 1 commit
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Bobby Smith authored
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- 01 Nov, 2021 2 commits
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Bobby Smith authored
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Bobby Smith authored
backport https://github.com/dolphin-emu/dolphin/commit/7d9276c3401d99d601bcd6fb1ca1e2c9cd4a3e97 (#232)
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- 16 Sep, 2021 1 commit
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Bobby Smith authored
backport https://github.com/dolphin-emu/dolphin/commit/4cdcbb6ab28596653635ab91b1ccd0332629925a (#230)
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- 11 Sep, 2021 1 commit
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Bobby Smith authored
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- 09 Sep, 2021 1 commit
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Bobby Smith authored
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- 08 Sep, 2021 1 commit
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Robert Stewart authored
* Add L/R Analog Input options for GCPads. * Various input fixes. - Add L3/R3 as alias for soft shoulder presses. - Allow more range when analog triggers are used for GC Controllers. - Enable GC Controller input in ports 5-8 in Wii mode. - Fix sideways Wiimote input expressions. - Fix tilt orientation in sideways wiimotes. - Add tilt controls to Wiimote + Nunchuck. - Alias ports 5-8 and 1-4 in Wii mode. * Changes based on PR feedback: - Disable port 1-4 and 5-8 aliasing for GC Controllers. - Default to Wii mode in ports 1-4. * PR Review Fixes.
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- 05 Sep, 2021 1 commit
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Bobby Smith authored
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- 16 Aug, 2021 1 commit
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Libretro-Admin authored
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- 15 Aug, 2021 1 commit
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Adrien Plazas authored
* WIACompression: Include limits This fixes `error: ‘numeric_limits’ is not a member of ‘std’`. * Config: Include mutex * DSP: Dynamically calculate offset values It seems GCC 11 doesn't allow doing it dynamically.
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- 14 Aug, 2021 2 commits
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Libretro-Admin authored
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Libretro-Admin authored
base_width and base_height should be set to sane values to avoid huge window sizes
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- 20 May, 2021 1 commit
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Joshua Covey authored
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- 05 Apr, 2021 2 commits
- 25 Mar, 2021 2 commits
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Libretro-Admin authored
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Libretro-Admin authored
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- 24 Mar, 2021 1 commit
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Libretro-Admin authored
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- 20 Mar, 2021 3 commits
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Alexander Mikhaylenko authored
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Libretro-Admin authored
Add an option to disable OSD
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Alexander Mikhaylenko authored
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- 09 Feb, 2021 2 commits
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Libretro-Admin authored
(.gitlab-ci.yml) Fix windows-x64 target (use 'move-Item' instead of 'mv.exe')
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jdgleaver authored
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- 28 Jan, 2021 2 commits
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Libretro-Admin authored
(.gitlab-ci.yml) Add windows-x64 target
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jdgleaver authored
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- 10 Jan, 2021 2 commits
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Libretro-Admin authored
M3U and Disc Control interface fixes
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Libretro-Admin authored
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- 07 Jan, 2021 2 commits
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Nick Hastings authored
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Nick Hastings authored
* Move m3u processing to core instead of letting it hit Dolphin. * Move custom code out of Dolphin. * Simplify disc control logic more rather than relying on Dolphin internals.
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- 06 Jan, 2021 2 commits
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Nick Hastings authored
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Nick Hastings authored
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