README.md 2.28 KB
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reicast
===========
reicast is a sega dreamcast emulator

This is developer oriented resource, if you just want bins head over to http://reicast.com

Caution
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The source is a mess, and I need sleep.
We had to discover some interesting arm bugs on the cleaned/refactored branch right after the release.
Expect a much improved changed folder/make structure soon.

Rebranding/forks
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If you are interested into further porting/adapting/whatever, *please* don't fork off. I hate that. Really.

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Let's try to keep everything under a single project :)
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To build for android
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```
cd newdc\android\libnewdc
android update project -p .

cd ..\..\..\reicast\android
android update project -p .

ndk-build -j 4

ant debug
```

Donations and stuff
-------------------
Well, glad you liked the project so far!

We're currently short on hardware

If you would like to donate some devices, get in touch at team@reicast.com. GLES3 capable stuff, some mainstream hardware and rarities would be extremely appreciated.
Keep in mind we're located in Greece for the most part

This has been tested/developed on
* Galaxy tab 7.0 Plus
MrPsyMan's avatar
MrPsyMan committed
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* LG P990
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* Archos 10G9
* Some Chinese tablet
* OUYA
* Various development boards
* gcw zero

We had to buy all of these, except the gcw zero and a beaglebone which were donated (thanks! You rock!)

Apart from that, we don't accept monetary donations right now.
We also don't plan to be releasing a premium version at any store.
Most of the project has been developed by drk||Raziel (aka, skmp, drk, Raz, etc) but it has been based on the 
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works of multiple people. It would be extremely unfair to charge for it and get all the credit :)

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We're planning for an indiegogo campaign later on to help with sustained development and running costs, so follow @reicastdc on twitter for updates

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Team
----

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You can check the currently active commitors on [the pretty graphs page](https://github.com/reicast/reicast-emulator/graphs/contributors)
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The original reicast team consisted of drk||Raziel (mostly just writing code), PsyMan (debugging/testing and everything else) and a little bit of gb_away
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Special thanks
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In previous iterations a lot of people have worked on this, notably David Miller (aka, ZeZu), the nullDC team, friends from #pcsx2 and all over the world :)