Commit fb4b4d15 authored by Libretro-Admin's avatar Libretro-Admin
Browse files

Ability to switch between 'dynamic recompiler' and 'generic recompiler'

now (generic-recompiler is just another name for rec-cpp). Use 'generic
recompiler' for playing Marvel Vs Capcom 2 without crashes. Also gets
us further ingame in Shenmue 1
parent 206fc20f
......@@ -7,7 +7,7 @@ NO_EXCEPTIONS := 0
NO_NVMEM := 0
NO_VERIFY := 1
NAOMI := 0
NO_JIT := 0
NO_JIT := 1
TARGET_NAME := reicast
......
......@@ -211,15 +211,6 @@
#define FEAT_DSPREC DYNAREC_NONE
#endif
#if defined(TARGET_NO_JIT)
#undef FEAT_SHREC
#undef FEAT_AREC
#undef FEAT_DSPREC
#define FEAT_SHREC DYNAREC_CPP
#define FEAT_AREC DYNAREC_NONE
#define FEAT_DSPREC DYNAREC_NONE
#endif
//defaults
#ifndef DC_PLATFORM
......
......@@ -183,7 +183,6 @@ void dc_term(void)
void LoadSettings(void)
{
settings.dynarec.Enable = 1;
settings.dynarec.Type = 0;
settings.dynarec.idleskip = 1;
settings.dynarec.unstable_opt = 0;
//disable_nvmem can't be loaded, because nvmem init is before cfg load
......
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