Makefile.libretro 4.54 KB
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ifeq ($(platform),)
platform = unix
ifeq ($(shell uname -a),)
   platform = win
else ifneq ($(findstring MINGW,$(shell uname -a)),)
   platform = win
else ifneq ($(findstring Darwin,$(shell uname -a)),)
   platform = osx
else ifneq ($(findstring win,$(shell uname -a)),)
   platform = win
endif
endif

TARGET_NAME := 2048
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LIBM := -lm
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fpic=
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ifeq ($(platform), unix)
   TARGET := $(TARGET_NAME)_libretro.so
   fpic := -fPIC
   SHARED := -shared -Wl,--no-undefined
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else ifeq ($(platform), linux-portable)
   TARGET := $(TARGET_NAME)_libretro.so
   fpic := -fPIC -nostdlib
   SHARED := -shared -Wl,--no-undefined
	LIBM :=
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else ifeq ($(platform), osx)
   TARGET := $(TARGET_NAME)_libretro.dylib
   fpic := -fPIC
   SHARED := -dynamiclib
else ifeq ($(platform), ios)
   TARGET := $(TARGET_NAME)_libretro_ios.dylib
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   fpic := -fPIC
   SHARED := -dynamiclib
   DEFINES := -DIOS

ifeq ($(IOSSDK),)
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   IOSSDK := $(shell xcodebuild -version -sdk iphoneos Path)
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endif
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	CC = clang -arch armv7 -isysroot $(IOSSDK)
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else ifeq ($(platform), theos_ios)
	# Theos iOS
DEPLOYMENT_IOSVERSION = 5.0
TARGET = iphone:latest:$(DEPLOYMENT_IOSVERSION)
ARCHS = armv7 armv7s
TARGET_IPHONEOS_DEPLOYMENT_VERSION=$(DEPLOYMENT_IOSVERSION)
THEOS_BUILD_DIR := objs
include $(THEOS)/makefiles/common.mk

LIBRARY_NAME = $(TARGET_NAME)_libretro_ios
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else ifeq ($(platform), qnx)
	TARGET := $(TARGET_NAME)_libretro_qnx.so
   fpic := -fPIC
   SHARED := -shared -Wl,--no-undefined
else ifeq ($(platform), emscripten)
   TARGET := $(TARGET_NAME)_libretro_emscripten.so
   fpic := -fPIC
   SHARED := -shared -Wl,--no-undefined
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# PS3
else ifeq ($(platform), ps3)
	TARGET := $(TARGET_NAME)_libretro_ps3.a
	CC = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-gcc.exe
	CC_AS = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-gcc.exe
	CXX = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-g++.exe
	AR = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-ar.exe
	PLATFORM_DEFINES := -D__CELLOS_LV2__
	STATIC_LINKING = 1

# sncps3
else ifeq ($(platform), sncps3)
	TARGET := $(TARGET_NAME)_libretro_ps3.a
	CC = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
	CC_AS = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
	CXX = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
	AR = $(CELL_SDK)/host-win32/sn/bin/ps3snarl.exe
	PLATFORM_DEFINES := -D__CELLOS_LV2__
	STATIC_LINKING = 1

# Lightweight PS3 Homebrew SDK
else ifeq ($(platform), psl1ght)
	TARGET := $(TARGET_NAME)_libretro_psl1ght.a
	CC = $(PS3DEV)/ppu/bin/ppu-gcc$(EXE_EXT)
	CC_AS = $(PS3DEV)/ppu/bin/ppu-gcc$(EXE_EXT)
	CXX = $(PS3DEV)/ppu/bin/ppu-g++$(EXE_EXT)
	AR = $(PS3DEV)/ppu/bin/ppu-ar$(EXE_EXT)
	PLATFORM_DEFINES := -D__CELLOS_LV2__
	STATIC_LINKING = 1

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# PSP
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else ifeq ($(platform), psp1)
   TARGET := $(TARGET_NAME)_libretro_psp1.a
   CC = psp-gcc$(EXE_EXT)
   CXX = psp-g++$(EXE_EXT)
   AR = psp-ar$(EXE_EXT)
   PLATFORM_DEFINES := -DPSP -G0
   STATIC_LINKING = 1
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# Nintendo Game Cube
else ifeq ($(platform), ngc)
	TARGET := $(TARGET_NAME)_libretro_ngc.a
	CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
	CC_AS = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
	CXX = $(DEVKITPPC)/bin/powerpc-eabi-g++$(EXE_EXT)
	AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
	PLATFORM_DEFINES += -DGEKKO -DHW_DOL -mrvl -mcpu=750 -meabi -mhard-float
	STATIC_LINKING = 1

# Nintendo Wii
else ifeq ($(platform), wii)
	TARGET := $(TARGET_NAME)_libretro_wii.a
	CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
	CC_AS = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
	CXX = $(DEVKITPPC)/bin/powerpc-eabi-g++$(EXE_EXT)
	AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
	PLATFORM_DEFINES += -DGEKKO -DHW_RVL -mrvl -mcpu=750 -meabi -mhard-float
	STATIC_LINKING = 1
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else
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   TARGET := $(TARGET_NAME)_libretro.dll
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   SHARED := -shared -static-libgcc -static-libstdc++ -Wl,--no-undefined -s
endif

ifeq ($(DEBUG), 1)
   CFLAGS += -O0 -g
else
   CFLAGS += -O3
endif

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CORE_DIR := .

include Makefile.common

OBJECTS := $(SOURCES_C:.c=.o)
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CFLAGS += $(fpic) $(PLATFORM_DEFINES)
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CFLAGS += 
LFLAGS := 
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LDFLAGS += $(LIBM)
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ifeq ($(platform), osx)
ifndef ($(NOUNIVERSAL))
   CFLAGS += $(ARCHFLAGS)
   LFLAGS += $(ARCHFLAGS)
endif
endif

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with_fpic=
ifneq ($(fpic),)
   with_fpic := --with-pic=yes
endif

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ifeq ($(platform), theos_ios)
COMMON_FLAGS := -DIOS $(COMMON_DEFINES) $(INCFLAGS) -I$(THEOS_INCLUDE_PATH) -Wno-error
$(LIBRARY_NAME)_CFLAGS += $(COMMON_FLAGS) $(CFLAGS)
${LIBRARY_NAME}_FILES = $(SOURCES_C)
include $(THEOS_MAKE_PATH)/library.mk
else
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all: $(TARGET)

$(TARGET): $(OBJECTS) 
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ifeq ($(STATIC_LINKING), 1)
	$(AR) rcs $@ $(OBJECTS)
else
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	$(CC) $(fpic) $(SHARED) $(INCLUDES) $(LFLAGS) -o $@ $(OBJECTS) $(LDFLAGS)
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endif
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%.o: %.c
	$(CC) $(CFLAGS) -c -o $@ $<

clean:
	rm -f $(OBJECTS) $(TARGET)

.PHONY: clean
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endif