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# Changelog
All notable changes to [ChaiLove](https://github.com/RobLoach/ChaiLove) will be documented in this file.
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The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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## 0.20.1 - 2018-04-24
### Fixed
- Better memory usage
- Compilation warnings

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## 0.20.0 - 2018-04-22
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### Added
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- No Game demo when ChaiLove is loaded without content
- Version mismatch warning when content's ChaiLove version doesn't match core's
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- `love.data.hash()` `sha1` support
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- `love.system.getUsername()`
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## 0.19.0 - 2018-04-13
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### Added
- Android build
  - By [@webgeek1234](https://github.com/webgeek1234)
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- `love.data.hash()` to retrieve MD5 hashes from content
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- Windows automated testing with [Appveyor](https://ci.appveyor.com/project/RobLoach/libretro-chailove)
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## 0.18.1 - 2018-04-09
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### Added
- Documentation

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## 0.18.0 - 2018-04-03
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### Added
- [Semantic Versioning](https://semver.org/) checks
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  - Use `t.version = "0.18.0"` in `conf(t)` to specify which ChaiLove version you're targeting
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- `love.graphics.getDimensions()`
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- `love.filesystem.getInfo()`
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- `love.filesystem.isSymlink()`
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### Updated
- `love.math.compress()` is now `love.data.compress()`
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- Documentation
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## 0.17.0 - 2018-03-18
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### Added
- `love.system.getOS()` now returns actual operating system name
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- `love.console` an in-game console toggled with the tilde key
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  - Enable the console with `love.console.setEnabled(true)`
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- `love.graphics.getColor()` to retrieve the active painting color
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- `love.window.showMessageBox()` to display on-screen messages
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### Fixed
- Cleaned the Makefile dependency chain

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## 0.16.1 - 2018-03-12
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### Added
- `List()` for linked list

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## 0.16.0 - 2018-03-05
### Fixed
- Fix undefined zlib symbols in debug build
  - By [@fetzerch](https://github.com/fetzerch) in [#200](https://github.com/libretro/libretro-chailove/pull/200)

### Changed
- Added `love.graphics.draw(Image)` and `love.graphics.draw(Image, Quad)` with default position of 0,0
- Update documentation

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## 0.15.1 - 2017-03-05
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### Changed
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- Update dependencies
- Updated dependency chain in Makefile to be safe
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## 0.15.0 - 2017-03-04
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### Changed
- Updated the input description names
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- Switch Keyboard/Mouse input from SDL API to libretro API
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- `love.mousepressed()` and `love.mousereleased()` now pass the button name rather than its index
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### Added
- `love.keyboard.isScancodeDown()`
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- `love.mouse` `x1` and `x2` buttons
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## 0.14.2 - 2018-02-17
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### Changed
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- Moved source to libretro organization:
  - http://github.com/libretro/libretro-chailove
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- Updated documentation
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- Updated dependencies
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- Fixed native test
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## 0.14.0 - 2018-01-16
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### Changed
- Removed global objects, use `love` namespace instead
  - Before: `graphics.draw()`
  - After: `love.graphics.draw()`
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- Cleaned up global `love.config`
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## 0.13.0 - 2017-12-20
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### Added
- Documentation
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- `math.random()` for int, float and double numbers
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### Fixed
- Renamed `mousemove()` callback to `mousemoved()`
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- `love.graphics.setDefaultFilter()` flags
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## 0.12.0 - 2017-12-13
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### Added
- `SoundData.getVolume()`
- `SoundData.setVolume()`

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### Changed
- Updated C++ namespace from `Modules` to `love`
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- [Method chaining](https://en.wikipedia.org/wiki/Method_chaining) for most functions
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    ```
    graphics.love.point(100,100).point(50, 200)
    ```
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- Moved `Types` namespace to `love::Types`
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## 0.11.1 - 2017-12-10
### Fixed
- Version number

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## 0.11.0 - 2017-12-09
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### Added
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- `love` namespace
  - Example: `love.graphics.draw()`
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- `love.graphics.draw()` rotation and scaling
- `love.graphics.setDefaultFilter()`
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- `love.graphics.getDefaultFilter()`
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### Changed
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- [ChaiScript_Extras](https://github.com/ChaiScript/ChaiScript_Extras) now using original source as upstream issue is fixed
- Updated [libretro-common](http://github.com/libretro/libretro-common)
- Updated [random](https://github.com/libretro/sdl-libretro)
- Updated [sdl-libretro](https://github.com/libretro/sdl-libretro)
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### Fixed
- `keyreleased()` callback parameter types
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## 0.10.0 - 2017-11-30
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### Added
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- Mac support
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- Unit testing

### Changed
- Coding standards

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## 0.9.0 - 2017-11-25
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### Added
- Namespace update
- Documentation