Verified Commit 856cf6b0 authored by RobLoach's avatar RobLoach
Browse files

0.26.2

parent 14a66ea2
......@@ -4,6 +4,8 @@ All notable changes to [ChaiLove](https://github.com/RobLoach/ChaiLove) will be
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
## 0.26.2 - Unreleased
## 0.26.1 - 2018-09-19
### Fixes
- Fixed `mount()` with relative paths
......
......@@ -23,7 +23,7 @@ PROJECT_NAME = "ChaiLove API"
# This could be handy for archiving the generated documentation or
# if some version control system is used.
PROJECT_NUMBER = "0.26.1"
PROJECT_NUMBER = "0.26.2"
# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute)
# base path where the generated documentation will be put.
......
......@@ -47,7 +47,7 @@ global T
def conf(t) {
t.window.width = WIDTH * gridScale
t.window.height = HEIGHT * gridScale
t.version = "0.26.1"
t.version = "0.26.2"
}
/**
......
......@@ -48,8 +48,8 @@
#define CHAILOVE_VERSION_MAJOR 0
#define CHAILOVE_VERSION_MINOR 26
#define CHAILOVE_VERSION_PATCH 1
#define CHAILOVE_VERSION_STRING "0.26.1"
#define CHAILOVE_VERSION_PATCH 2
#define CHAILOVE_VERSION_STRING "0.26.2"
#include "SDL.h"
#include "libretro.h"
......
......@@ -19,7 +19,7 @@ namespace love {
*
* @code
* def conf(t) {
* t.version = "0.26.1" // Version of ChaiLove
* t.version = "0.26.2" // Version of ChaiLove
* t.identity = "mygame" // Machine name of your game
* t.window.title = "My Game" // Human-readable name
* t.window.width = 1024 // Game width
......
......@@ -53,7 +53,7 @@ class script {
* t.console = false
*
* // The ChaiLove version this game was made for.
* t.version = "0.26.1"
* t.version = "0.26.2"
*
* // The width and height of the game.
* t.window.width = 1024
......
......@@ -15,7 +15,7 @@ def conf(t) {
t.window.width = 460
t.window.height = 320
t.console = true
t.version = "0.26.1"
t.version = "0.26.2"
}
def load() {
......
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