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Libretro
libretro-chailove
Commits
b76d56d6
Unverified
Commit
b76d56d6
authored
Aug 27, 2018
by
RobLoach
Browse files
Update to version 0.24.0
parent
830479df
Changes
6
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CHANGELOG.md
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b76d56d6
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@@ -4,6 +4,10 @@ All notable changes to [ChaiLove](https://github.com/RobLoach/ChaiLove) will be
The format is based on
[
Keep a Changelog
](
http://keepachangelog.com/en/1.0.0/
)
and this project adheres to
[
Semantic Versioning
](
http://semver.org/spec/v2.0.0.html
)
.
## 0.24.0 - Unreleased
### Chores
-
Added
`love.filesystem.mount()`
test
## 0.23.1 - 2018-08-28
### Fixes
-
Clean up of git submodules
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docs/Doxyfile
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b76d56d6
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@@ -23,7 +23,7 @@ PROJECT_NAME = "ChaiLove API"
# This could be handy for archiving the generated documentation or
# if some version control system is used.
PROJECT_NUMBER = "0.2
3.1
"
PROJECT_NUMBER = "0.2
4.0
"
# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute)
# base path where the generated documentation will be put.
...
...
src/ChaiLove.h
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b76d56d6
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@@ -47,9 +47,9 @@
#define SRC_CHAILOVE_H_
#define CHAILOVE_VERSION_MAJOR 0
#define CHAILOVE_VERSION_MINOR 2
3
#define CHAILOVE_VERSION_PATCH
1
#define CHAILOVE_VERSION_STRING "0.2
3.1
"
#define CHAILOVE_VERSION_MINOR 2
4
#define CHAILOVE_VERSION_PATCH
0
#define CHAILOVE_VERSION_STRING "0.2
4.0
"
#include "SDL.h"
#include "libretro.h"
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src/love/config.h
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b76d56d6
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@@ -19,7 +19,7 @@ namespace love {
*
* @code
* def conf(t) {
* t.version = "0.2
3.1
" // Version of ChaiLove
* t.version = "0.2
4.0
" // Version of ChaiLove
* t.identity = "mygame" // Machine name of your game
* t.window.title = "My Game" // Human-readable name
* t.window.width = 1024 // Game width
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src/love/script.h
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b76d56d6
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@@ -52,7 +52,7 @@ class script {
* t.console = false
*
* // The ChaiLove version this game was made for.
* t.version = "0.2
3.1
"
* t.version = "0.2
4.0
"
*
* // The width and height of the game.
* t.window.width = 1024
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test/main.chai
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b76d56d6
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@@ -15,7 +15,7 @@ def conf(t) {
t.window.width = 460
t.window.height = 320
t.console = true
t.version = "0.2
3.1
"
t.version = "0.2
4.0
"
}
def load() {
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