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Libretro
libretro-chailove
Commits
dfa8f1aa
Verified
Commit
dfa8f1aa
authored
Dec 12, 2017
by
RobLoach
Browse files
Add method chaining
parent
d679863c
Changes
19
Hide whitespace changes
Inline
Side-by-side
CHANGELOG.md
View file @
dfa8f1aa
...
...
@@ -11,6 +11,10 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
### Changed
-
Updated C++ namespace from
`Modules`
to
`love`
-
[
Method chaining
](
https://en.wikipedia.org/wiki/Method_chaining
)
for all
`set*`
functions
```
graphics.love.point(100,100).point(50, 200)
```
## 0.11.1 - 2017-12-10
### Fixed
...
...
src/Types/Audio/SoundData.cpp
View file @
dfa8f1aa
...
...
@@ -33,13 +33,14 @@ float SoundData::getVolume() {
return
m_volume
;
}
void
SoundData
::
setVolume
(
float
volume
)
{
SoundData
&
SoundData
::
setVolume
(
float
volume
)
{
if
(
volume
>
1.0
f
)
{
volume
=
1.0
f
;
}
else
if
(
volume
<
0.0
f
)
{
volume
=
0.0
f
;
}
m_volume
=
volume
;
return
*
this
;
}
void
SoundData
::
unload
()
{
...
...
@@ -94,8 +95,9 @@ bool SoundData::isLooping() {
return
loop
;
}
void
SoundData
::
setLooping
(
bool
looping
)
{
SoundData
&
SoundData
::
setLooping
(
bool
looping
)
{
loop
=
looping
;
return
*
this
;
}
}
// namespace Audio
...
...
src/Types/Audio/SoundData.h
View file @
dfa8f1aa
...
...
@@ -64,7 +64,7 @@ class SoundData {
/**
* @brief Sets the current volume of the Source.
*/
void
setVolume
(
float
volume
);
SoundData
&
setVolume
(
float
volume
);
/**
* @brief Returns whether the Source is playing.
...
...
@@ -91,7 +91,7 @@ class SoundData {
/**
* @brief Set whether the Source should loop.
*/
void
setLooping
(
bool
loop
);
SoundData
&
setLooping
(
bool
loop
);
};
}
// namespace Audio
...
...
src/love/audio.cpp
View file @
dfa8f1aa
...
...
@@ -30,10 +30,12 @@ float audio::getVolume() {
return
m_volume
;
}
void
audio
::
setVolume
(
float
volume
)
{
audio
&
audio
::
setVolume
(
float
volume
)
{
if
(
volume
>=
0.0
f
&&
volume
<=
1.0
f
)
{
m_volume
=
volume
;
}
return
*
this
;
}
void
audio
::
mixer_render
(
int16_t
*
buffer
)
{
...
...
src/love/audio.h
View file @
dfa8f1aa
...
...
@@ -39,7 +39,7 @@ class audio {
*
* @param volume 1.0f is max and 0.0f is off.
*/
void
setVolume
(
float
volume
);
audio
&
setVolume
(
float
volume
);
};
}
// namespace love
...
...
src/love/graphics.cpp
View file @
dfa8f1aa
...
...
@@ -37,24 +37,28 @@ bool graphics::load() {
return
true
;
}
void
graphics
::
clear
()
{
clear
(
backR
,
backG
,
backB
,
backA
);
graphics
&
graphics
::
clear
()
{
return
clear
(
backR
,
backG
,
backB
,
backA
);
}
void
graphics
::
clear
(
int
r
,
int
g
,
int
b
,
int
a
)
{
graphics
&
graphics
::
clear
(
int
r
,
int
g
,
int
b
,
int
a
)
{
SDL_Surface
*
screen
=
getScreen
();
Uint32
color
=
SDL_MapRGBA
(
screen
->
format
,
r
,
g
,
b
,
a
);
SDL_FillRect
(
screen
,
NULL
,
color
);
return
*
this
;
}
void
graphics
::
clear
(
int
r
,
int
g
,
int
b
)
{
clear
(
r
,
g
,
b
,
255
);
graphics
&
graphics
::
clear
(
int
r
,
int
g
,
int
b
)
{
return
clear
(
r
,
g
,
b
,
255
);
}
void
graphics
::
point
(
int
x
,
int
y
)
{
graphics
&
graphics
::
point
(
int
x
,
int
y
)
{
pixelRGBA
(
getScreen
(),
x
,
y
,
r
,
g
,
b
,
a
);
return
*
this
;
}
void
graphics
::
point
(
Point
*
p
)
{
point
(
p
->
x
,
p
->
y
);
graphics
&
graphics
::
point
(
Point
*
p
)
{
return
point
(
p
->
x
,
p
->
y
);
}
/*
TODO: Fix graphics.points(Vector<Points>)
...
...
@@ -71,27 +75,33 @@ void graphics::points(std::vector<Point> points) {
}
*/
void
graphics
::
rectangle
(
const
std
::
string
&
drawmode
,
int
x
,
int
y
,
int
width
,
int
height
)
{
graphics
&
graphics
::
rectangle
(
const
std
::
string
&
drawmode
,
int
x
,
int
y
,
int
width
,
int
height
)
{
if
(
drawmode
==
"line"
)
{
rectangleRGBA
(
getScreen
(),
x
,
y
,
x
+
width
,
y
+
height
,
r
,
g
,
b
,
a
);
}
else
{
boxRGBA
(
getScreen
(),
x
,
y
,
x
+
width
,
y
+
height
,
r
,
g
,
b
,
a
);
}
return
*
this
;
}
void
graphics
::
line
(
int
x1
,
int
y1
,
int
x2
,
int
y2
)
{
graphics
&
graphics
::
line
(
int
x1
,
int
y1
,
int
x2
,
int
y2
)
{
lineRGBA
(
getScreen
(),
x1
,
y1
,
x2
,
y2
,
r
,
g
,
b
,
a
);
return
*
this
;
}
void
graphics
::
draw
(
Image
*
image
,
int
x
,
int
y
)
{
graphics
&
graphics
::
draw
(
Image
*
image
,
int
x
,
int
y
)
{
if
(
image
&&
image
->
loaded
())
{
SDL_Rect
dstrect
;
dstrect
.
x
=
x
;
dstrect
.
y
=
y
;
SDL_BlitSurface
(
image
->
surface
,
NULL
,
getScreen
(),
&
dstrect
);
}
return
*
this
;
}
void
graphics
::
draw
(
Image
*
image
,
Quad
quad
,
int
x
,
int
y
)
{
graphics
&
graphics
::
draw
(
Image
*
image
,
Quad
quad
,
int
x
,
int
y
)
{
if
(
image
&&
image
->
loaded
())
{
SDL_Rect
dest
;
dest
.
x
=
x
;
...
...
@@ -101,9 +111,11 @@ void graphics::draw(Image* image, Quad quad, int x, int y) {
SDL_Rect
src
=
quad
.
toRect
();
SDL_BlitSurface
(
image
->
surface
,
&
src
,
getScreen
(),
&
dest
);
}
return
*
this
;
}
void
graphics
::
draw
(
Image
*
image
,
int
x
,
int
y
,
float
r
,
float
sx
,
float
sy
,
float
ox
,
float
oy
)
{
graphics
&
graphics
::
draw
(
Image
*
image
,
int
x
,
int
y
,
float
r
,
float
sx
,
float
sy
,
float
ox
,
float
oy
)
{
if
(
image
&&
image
->
loaded
())
{
ChaiLove
*
app
=
ChaiLove
::
getInstance
();
float
angle
=
app
->
math
.
degrees
(
r
);
...
...
@@ -118,25 +130,27 @@ void graphics::draw(Image* image, int x, int y, float r, float sx, float sy, flo
SDL_FreeSurface
(
tempSurface
);
}
}
return
*
this
;
}
void
graphics
::
draw
(
Image
*
image
,
int
x
,
int
y
,
float
r
,
float
sx
,
float
sy
,
float
ox
)
{
draw
(
image
,
x
,
y
,
r
,
sx
,
sy
,
ox
,
0.0
f
);
graphics
&
graphics
::
draw
(
Image
*
image
,
int
x
,
int
y
,
float
r
,
float
sx
,
float
sy
,
float
ox
)
{
return
draw
(
image
,
x
,
y
,
r
,
sx
,
sy
,
ox
,
0.0
f
);
}
void
graphics
::
draw
(
Image
*
image
,
int
x
,
int
y
,
float
r
,
float
sx
,
float
sy
)
{
draw
(
image
,
x
,
y
,
r
,
sx
,
sy
,
0.0
f
,
0.0
f
);
graphics
&
graphics
::
draw
(
Image
*
image
,
int
x
,
int
y
,
float
r
,
float
sx
,
float
sy
)
{
return
draw
(
image
,
x
,
y
,
r
,
sx
,
sy
,
0.0
f
,
0.0
f
);
}
void
graphics
::
draw
(
Image
*
image
,
int
x
,
int
y
,
float
r
,
float
sx
)
{
draw
(
image
,
x
,
y
,
r
,
sx
,
sx
,
0.0
f
,
0.0
f
);
graphics
&
graphics
::
draw
(
Image
*
image
,
int
x
,
int
y
,
float
r
,
float
sx
)
{
return
draw
(
image
,
x
,
y
,
r
,
sx
,
sx
,
0.0
f
,
0.0
f
);
}
void
graphics
::
draw
(
Image
*
image
,
int
x
,
int
y
,
float
r
)
{
graphics
&
graphics
::
draw
(
Image
*
image
,
int
x
,
int
y
,
float
r
)
{
if
(
r
==
0.0
f
)
{
draw
(
image
,
x
,
y
);
return
draw
(
image
,
x
,
y
);
}
else
{
draw
(
image
,
x
,
y
,
r
,
1.0
f
,
1.0
f
,
0.0
f
,
0.0
f
);
return
draw
(
image
,
x
,
y
,
r
,
1.0
f
,
1.0
f
,
0.0
f
,
0.0
f
);
}
}
...
...
@@ -152,18 +166,22 @@ Quad graphics::newQuad(int x, int y, int width, int height, int sw, int sh) {
return
Quad
(
x
,
y
,
width
,
height
,
sw
,
sh
);
}
void
graphics
::
print
(
const
std
::
string
&
text
,
int
x
,
int
y
)
{
graphics
&
graphics
::
print
(
const
std
::
string
&
text
,
int
x
,
int
y
)
{
activeFont
->
print
(
text
,
x
,
y
,
r
,
g
,
b
,
a
);
return
*
this
;
}
void
graphics
::
setColor
(
int
red
,
int
green
,
int
blue
,
int
alpha
)
{
graphics
&
graphics
::
setColor
(
int
red
,
int
green
,
int
blue
,
int
alpha
)
{
r
=
red
;
g
=
green
;
b
=
blue
;
a
=
alpha
;
return
*
this
;
}
void
graphics
::
setColor
(
int
red
,
int
green
,
int
blue
)
{
setColor
(
red
,
green
,
blue
,
255
);
graphics
&
graphics
::
setColor
(
int
red
,
int
green
,
int
blue
)
{
return
setColor
(
red
,
green
,
blue
,
255
);
}
Color
graphics
::
getBackgroundColor
()
{
...
...
@@ -174,25 +192,29 @@ Color graphics::getBackgroundColor() {
c
.
a
=
backA
;
return
c
;
}
void
graphics
::
setBackgroundColor
(
int
red
,
int
green
,
int
blue
)
{
setBackgroundColor
(
red
,
green
,
blue
,
255
);
graphics
&
graphics
::
setBackgroundColor
(
int
red
,
int
green
,
int
blue
)
{
return
setBackgroundColor
(
red
,
green
,
blue
,
255
);
}
void
graphics
::
setBackgroundColor
(
int
red
,
int
green
,
int
blue
,
int
alpha
)
{
graphics
&
graphics
::
setBackgroundColor
(
int
red
,
int
green
,
int
blue
,
int
alpha
)
{
backR
=
red
;
backG
=
green
;
backB
=
blue
;
backA
=
alpha
;
return
*
this
;
}
/**
* @brief Sets the default scaling filters used with images, and fonts.
*/
void
graphics
::
setDefaultFilter
(
const
std
::
string
&
filter
)
{
graphics
&
graphics
::
setDefaultFilter
(
const
std
::
string
&
filter
)
{
if
(
filter
==
"linear"
)
{
m_smooth
=
1
;
}
else
if
(
filter
==
"nearest"
)
{
m_smooth
=
0
;
}
return
*
this
;
}
/**
...
...
@@ -215,28 +237,34 @@ int graphics::getHeight() {
return
getScreen
()
->
h
;
}
void
graphics
::
circle
(
const
std
::
string
&
drawmode
,
int
x
,
int
y
,
int
radius
)
{
graphics
&
graphics
::
circle
(
const
std
::
string
&
drawmode
,
int
x
,
int
y
,
int
radius
)
{
if
(
drawmode
==
"line"
)
{
circleRGBA
(
getScreen
(),
x
,
y
,
radius
,
r
,
g
,
b
,
a
);
}
else
{
filledCircleRGBA
(
getScreen
(),
x
,
y
,
radius
,
r
,
g
,
b
,
a
);
}
return
*
this
;
}
void
graphics
::
arc
(
const
std
::
string
&
drawmode
,
int
x
,
int
y
,
int
radius
,
int
angle1
,
int
angle2
)
{
graphics
&
graphics
::
arc
(
const
std
::
string
&
drawmode
,
int
x
,
int
y
,
int
radius
,
int
angle1
,
int
angle2
)
{
if
(
drawmode
==
"line"
)
{
arcRGBA
(
getScreen
(),
x
,
y
,
radius
,
angle1
,
angle2
,
r
,
g
,
b
,
a
);
}
else
{
filledPieRGBA
(
getScreen
(),
x
,
y
,
radius
,
angle1
,
angle2
,
r
,
g
,
b
,
a
);
}
return
*
this
;
}
void
graphics
::
ellipse
(
const
std
::
string
&
drawmode
,
int
x
,
int
y
,
int
radiusx
,
int
radiusy
)
{
graphics
&
graphics
::
ellipse
(
const
std
::
string
&
drawmode
,
int
x
,
int
y
,
int
radiusx
,
int
radiusy
)
{
if
(
drawmode
==
"line"
)
{
ellipseRGBA
(
getScreen
(),
x
,
y
,
radiusx
,
radiusy
,
r
,
g
,
b
,
a
);
}
else
{
filledEllipseRGBA
(
getScreen
(),
x
,
y
,
radiusx
,
radiusy
,
r
,
g
,
b
,
a
);
}
return
*
this
;
}
Font
*
graphics
::
newFont
(
const
std
::
string
&
filename
,
int
glyphWidth
,
int
glyphHeight
,
const
std
::
string
&
letters
)
{
...
...
@@ -255,12 +283,16 @@ Font* graphics::newFont(const std::string& filename) {
return
newFont
(
filename
,
12
);
}
void
graphics
::
setFont
(
Font
*
font
)
{
graphics
&
graphics
::
setFont
(
Font
*
font
)
{
activeFont
=
font
;
return
*
this
;
}
void
graphics
::
setFont
()
{
graphics
&
graphics
::
setFont
()
{
activeFont
=
&
defaultFont
;
return
*
this
;
}
Font
*
graphics
::
getFont
()
{
...
...
src/love/graphics.h
View file @
dfa8f1aa
...
...
@@ -40,32 +40,32 @@ class graphics {
* love.graphics.rectangle("fill", 100, 100, 50, 50)
* @endcode
*/
void
rectangle
(
const
std
::
string
&
drawmode
,
int
x
,
int
y
,
int
width
,
int
height
);
graphics
&
rectangle
(
const
std
::
string
&
drawmode
,
int
x
,
int
y
,
int
width
,
int
height
);
/**
* @brief Clears the screen to the set background color.
*/
void
clear
();
graphics
&
clear
();
/**
* @brief Clears the screen to the given background color.
*/
void
clear
(
int
r
,
int
g
,
int
b
,
int
a
);
graphics
&
clear
(
int
r
,
int
g
,
int
b
,
int
a
);
/**
* @brief Clears the screen to the given background color.
*/
void
clear
(
int
r
,
int
g
,
int
b
);
graphics
&
clear
(
int
r
,
int
g
,
int
b
);
/**
* @brief Draws a point.
*/
void
point
(
int
x
,
int
y
);
graphics
&
point
(
int
x
,
int
y
);
/**
* @brief Draws a point.
*/
void
point
(
Point
*
p
);
graphics
&
point
(
Point
*
p
);
// void points(std::vector<Point*>);
// void points(std::vector<Point>);
...
...
@@ -73,7 +73,7 @@ class graphics {
/**
* @brief Draws a line.
*/
void
line
(
int
x1
,
int
y1
,
int
x2
,
int
y2
);
graphics
&
line
(
int
x1
,
int
y1
,
int
x2
,
int
y2
);
/**
...
...
@@ -83,12 +83,12 @@ class graphics {
* @param x The position to draw the object (x-axis).
* @param y The position to draw the object (y-axis).
*/
void
draw
(
Image
*
image
,
int
x
,
int
y
);
graphics
&
draw
(
Image
*
image
,
int
x
,
int
y
);
/**
* @brief Draws an image on screen, using the given Quad as a source.
*/
void
draw
(
Image
*
image
,
Quad
quad
,
int
x
,
int
y
);
graphics
&
draw
(
Image
*
image
,
Quad
quad
,
int
x
,
int
y
);
/**
* @brief Creates a new Quad.
...
...
@@ -142,9 +142,9 @@ class graphics {
*
* @param The font to set as the active font.
*/
void
setFont
(
Font
*
font
);
graphics
&
setFont
(
Font
*
font
);
void
setFont
();
graphics
&
setFont
();
/**
* @brief Retrieve th currently active font.
...
...
@@ -158,17 +158,17 @@ class graphics {
* @param x The position to draw the object (x-axis).
* @param y The position to draw the object (y-axis).
*/
void
print
(
const
std
::
string
&
text
,
int
x
,
int
y
);
graphics
&
print
(
const
std
::
string
&
text
,
int
x
,
int
y
);
/**
* @brief Sets the active drawing color to the given color.
*/
void
setColor
(
int
red
,
int
green
,
int
blue
,
int
alpha
);
graphics
&
setColor
(
int
red
,
int
green
,
int
blue
,
int
alpha
);
/**
* @brief Sets the active drawing color to the given color.
*/
void
setColor
(
int
red
,
int
green
,
int
blue
);
graphics
&
setColor
(
int
red
,
int
green
,
int
blue
);
/**
* @brief Retrieves the active background color.
...
...
@@ -178,17 +178,17 @@ class graphics {
/**
* @brief Sets the background color to the given color.
*/
void
setBackgroundColor
(
int
red
,
int
green
,
int
blue
,
int
alpha
);
graphics
&
setBackgroundColor
(
int
red
,
int
green
,
int
blue
,
int
alpha
);
/**
* @brief Sets the background color to the given color.
*/
void
setBackgroundColor
(
int
red
,
int
green
,
int
blue
);
graphics
&
setBackgroundColor
(
int
red
,
int
green
,
int
blue
);
/**
* @brief Sets the default scaling filters used with images, and fonts.
*/
void
setDefaultFilter
(
const
std
::
string
&
filter
);
graphics
&
setDefaultFilter
(
const
std
::
string
&
filter
);
/**
* @brief Returns the default scaling filters used with images and fonts.
...
...
@@ -208,12 +208,12 @@ class graphics {
/**
* @brief Draws a circle.
*/
void
circle
(
const
std
::
string
&
drawmode
,
int
x
,
int
y
,
int
radius
);
graphics
&
circle
(
const
std
::
string
&
drawmode
,
int
x
,
int
y
,
int
radius
);
/**
* @brief Draws an ellipse.
*/
void
ellipse
(
const
std
::
string
&
drawmode
,
int
x
,
int
y
,
int
radiusx
,
int
radiusy
);
graphics
&
ellipse
(
const
std
::
string
&
drawmode
,
int
x
,
int
y
,
int
radiusx
,
int
radiusy
);
/**
* @brief Draws an image with the given angle, zoom, and origin.
...
...
@@ -227,16 +227,16 @@ class graphics {
* @param ox (0) Origin offset (x-axis).
* @param oy (0) Origin offset (y-axis).
*/
void
draw
(
Image
*
image
,
int
x
,
int
y
,
float
r
,
float
sx
,
float
sy
,
float
ox
,
float
oy
);
void
draw
(
Image
*
image
,
int
x
,
int
y
,
float
r
,
float
sx
,
float
sy
,
float
ox
);
void
draw
(
Image
*
image
,
int
x
,
int
y
,
float
r
,
float
sx
,
float
sy
);
void
draw
(
Image
*
image
,
int
x
,
int
y
,
float
r
,
float
sx
);
void
draw
(
Image
*
image
,
int
x
,
int
y
,
float
r
);
graphics
&
draw
(
Image
*
image
,
int
x
,
int
y
,
float
r
,
float
sx
,
float
sy
,
float
ox
,
float
oy
);
graphics
&
draw
(
Image
*
image
,
int
x
,
int
y
,
float
r
,
float
sx
,
float
sy
,
float
ox
);
graphics
&
draw
(
Image
*
image
,
int
x
,
int
y
,
float
r
,
float
sx
,
float
sy
);
graphics
&
draw
(
Image
*
image
,
int
x
,
int
y
,
float
r
,
float
sx
);
graphics
&
draw
(
Image
*
image
,
int
x
,
int
y
,
float
r
);
/**
* @brief Draws an arc.
*/
void
arc
(
const
std
::
string
&
drawmode
,
int
x
,
int
y
,
int
radius
,
int
angle1
,
int
angle2
);
graphics
&
arc
(
const
std
::
string
&
drawmode
,
int
x
,
int
y
,
int
radius
,
int
angle1
,
int
angle2
);
Uint8
r
=
255
,
g
=
255
,
b
=
255
,
a
=
255
;
Uint8
backR
=
0
,
backG
=
0
,
backB
=
0
,
backA
=
255
;
...
...
src/love/math.cpp
View file @
dfa8f1aa
...
...
@@ -28,13 +28,14 @@ float math::random(float min, float max) {
return
Random
::
get
(
min
,
max
);
}
void
math
::
setRandomSeed
(
int
min
,
int
max
)
{
setRandomSeed
(
random
(
min
,
max
));
math
&
math
::
setRandomSeed
(
int
min
,
int
max
)
{
return
setRandomSeed
(
random
(
min
,
max
));
}
void
math
::
setRandomSeed
(
int
seed
)
{
math
&
math
::
setRandomSeed
(
int
seed
)
{
Random
::
seed
(
seed
);
m_seed
=
seed
;
return
*
this
;
}
int
math
::
getRandomSeed
()
{
...
...
src/love/math.h
View file @
dfa8f1aa
...
...
@@ -25,12 +25,12 @@ class math {
/**
* @brief Sets the random seed to a random seed between the given min and max values.
*/
void
setRandomSeed
(
int
min
,
int
max
);
math
&
setRandomSeed
(
int
min
,
int
max
);
/**
* @brief Sets the seed of the random number generator.
*/
void
setRandomSeed
(
int
seed
);
math
&
setRandomSeed
(
int
seed
);
/**
* @brief Gets the seed of the random number generator.
...
...
src/love/mouse.cpp
View file @
dfa8f1aa
...
...
@@ -20,18 +20,21 @@ bool mouse::isVisible() {
return
SDL_ShowCursor
(
SDL_QUERY
)
==
SDL_ENABLE
;
}
void
mouse
::
setVisible
(
bool
enable
)
{
mouse
&
mouse
::
setVisible
(
bool
enable
)
{
SDL_ShowCursor
(
enable
?
SDL_ENABLE
:
SDL_DISABLE
);
return
*
this
;
}
void
mouse
::
setX
(
int
x
)
{
mouse
&
mouse
::
setX
(
int
x
)
{
m_x
=
x
;
SDL_WarpMouse
(
m_x
,
m_y
);
return
*
this
;
}
void
mouse
::
setY
(
int
y
)
{
mouse
&
mouse
::
setY
(
int
y
)
{
m_y
=
y
;
SDL_WarpMouse
(
m_x
,
m_y
);
return
*
this
;
}
int
mouse
::
getX
()
{
...
...
src/love/mouse.h
View file @
dfa8f1aa
...
...
@@ -16,7 +16,8 @@ class mouse {
/**
* @brief Sets the current visibility of the cursor.
*/
void
setVisible
(
bool
enable
);
mouse
&
setVisible
(
bool
enable
);
/**
* @brief Checks if the cursor is visible.
*/
...
...
@@ -25,11 +26,11 @@ class mouse {
/**
* @brief Sets the current X position of the mouse.
*/
void
setX
(
int
x
);
mouse
&
setX
(
int
x
);
/**
* @brief Sets the current Y position of the mouse.
*/
void
setY
(
int
y
);
mouse
&
setY
(
int
y
);
/**
* @brief Returns the current x-position of the mouse.
*/
...
...
src/love/script.cpp
View file @
dfa8f1aa
...
...
@@ -18,6 +18,7 @@ using Types::Input::Joystick;
using
Types
::
System
::
windowConfig
;
using
Types
::
System
::
moduleConfig
;
using
Types
::
Audio
::
SoundData
;
using
love
::
graphics
;
namespace
love
{
...
...
@@ -167,8 +168,8 @@ script::script(const std::string& file) {
chai
.
add
(
fun
(
&
graphics
::
rectangle
),
"rectangle"
);
chai
.
add
(
fun
(
&
graphics
::
newImage
),
"newImage"
);
chai
.
add
(
fun
(
&
graphics
::
print
),
"print"
);
chai
.
add
(
fun
<
void
,
graphics
,
int
,
int
>
(
&
graphics
::
point
),
"point"
);
chai
.
add
(
fun
<
void
,
graphics
,
Point
*>
(
&
graphics
::
point
),
"point"
);
chai
.
add
(
fun
<
love
::
graphics
&
,
graphics
,
int
,
int
>
(
&
graphics
::
point
),
"point"
);
chai
.
add
(
fun
<
love
::
graphics
&
,
graphics
,
Point
*>
(
&
graphics
::
point
),
"point"
);
// chai.add(bootstrap::standard_library::vector_type<std::vector<Point*>>("VectorPointPointer"));
// chai.add(bootstrap::standard_library::vector_type<std::vector<Point>>("VectorPoint"));
// chai.add(fun<void, graphics, std::vector<Point*>>(&graphics::points), "points");
...
...
@@ -186,25 +187,25 @@ script::script(const std::string& file) {
chai
.
add
(
fun
<
Font
*
,
graphics
,
const
std
::
string
&>
(
&
graphics
::
newFont
),
"newFont"
);
chai
.
add
(
fun
<
Font
*
,
graphics
,
const
std
::
string
&
,
int
,
int
,
const
std
::
string
&>
(
&
graphics
::
newFont
),
"newFont"
);
chai
.
add
(
fun
<
Font
*
,
graphics
>
(
&
graphics
::
newFont
),
"newFont"
);
chai
.
add
(
fun
<
void
,
graphics
,
Font
*>
(
&
graphics
::
setFont
),
"setFont"
);
chai
.
add
(
fun
<
void
,
graphics
>
(
&
graphics
::
setFont
),
"setFont"
);
chai
.
add
(
fun
<
love
::
graphics
&
,
graphics
,
Font
*>
(
&
graphics
::
setFont
),
"setFont"
);
chai
.
add
(
fun
<
love
::
graphics
&
,
graphics
>
(
&
graphics
::
setFont
),
"setFont"
);
chai
.
add
(
fun
<
Font
*
,
graphics
>
(
&
graphics
::
getFont
),
"getFont"
);
chai
.
add
(
fun
<
void
,
graphics
,
int
,
int
,
int
,
int
>
(
&
graphics
::
setColor
),
"setColor"
);
chai
.
add
(
fun
<
void
,
graphics
,
int
,
int
,
int
>
(
&
graphics
::
setColor
),
"setColor"
);
chai
.
add
(
fun
<
void
,
graphics
,
int
,
int
,
int
,
int
>
(
&
graphics
::
setBackgroundColor
),
"setBackgroundColor"
);
chai
.
add
(
fun
<
void
,
graphics
,
int
,
int
,
int
>
(
&
graphics
::
setBackgroundColor
),
"setBackgroundColor"
);
chai
.
add
(
fun
<
void
,
graphics
,
Image
*
,
int
,
int
>
(
&
graphics
::
draw
),
"draw"
);
chai
.
add
(
fun
<
void
,
graphics
,
Image
*
,
int
,
int
,
float
,
float
,
float
,
float
,
float
>
(
&
graphics
::
draw
),
"draw"
);
chai
.
add
(
fun
<
void
,
graphics
,
Image
*
,
int
,
int
,
float
,
float
,
float
,
float
>
(
&
graphics
::
draw
),
"draw"
);
chai
.
add
(
fun
<
void
,
graphics
,
Image
*
,
int
,
int
,
float
,
float
,
float
>
(
&
graphics
::
draw
),
"draw"
);
chai
.
add
(
fun
<
void
,
graphics
,
Image
*
,
int
,
int
,
float
,
float
>
(
&
graphics
::
draw
),
"draw"
);
chai
.
add
(
fun
<
void
,
graphics
,
Image
*
,
int
,
int
,
float
>
(
&
graphics
::
draw
),
"draw"
);
chai
.
add
(
fun
<
void
,
graphics
,
Image
*
,
Quad
,
int
,
int
>
(
&
graphics
::
draw
),
"draw"
);
chai
.
add
(
fun
&