Commit 4f289fd9 authored by Frode Solheim's avatar Frode Solheim
Browse files

2.4.3

parent 4209d7e4
build
dist
/a
/fs-uae
/fs-uae-device-helper
/gen
*.ppa.upload
*.pyc
*.o
/osc
/libfs-capsimage
/*.dsc
/*.changes
/libcapsimage
libcapsimage.dylib
libfs-capsimage.dylib
/fs-uae-[0-9]*
/fs-uae_[0-9]*
*.tar.gz
*~
*.a
/aclocal.m4
/*.adf
/amiga/
/autom4te.cache/
autom4te.cache
*.autosave
base-dir
build68k
/build/linux-dist/*-linux-*
/build/linux-dist/Makefile
/build/linux-dist/*-steamos-*
/build/steamos-dist/Makefile
/*.cfg
/*.changes
/compile
/*.conf
/*.uae
.pydevproject
*.swp
*-swp
*.uss
*.sav
*.sdf
*.log
/obj
/out
/confdefs.h
/config.guess
/config.h
/config.h.in
/config.status
/config.sub
/configure
/configure.scan
/conftest.c
/conftest.err
core
*.core
*.creator.user
*.dbg
/*.deb
/depcomp
.deps
/desktop/
.dirstamp
/dist/linux/Makefile
/dist/macosx/Info.plist
/dist/macosx/Makefile
/dist/steamos/Makefile
/dist/windows/fs-uae.iss
/dist/windows/Makefile
*.dll
/*.dsc
*.exe
/fontconfig/
/Frameworks/
/fs-uae
fs-uae_[0-9]*
fs-uae-[0-9]*
fs-uae.dat
fs-uae-dbg-[0-9]*
fs-uae-device-helper
fs-uae.rc
fs-uae-with-dat
/gen
/gen
build68k
genblitter
gencpu
gencomp
gencpu
genlinetoscr
log
/*.adf
/*.key
/install-sh
/*.ipf
/*.rom
/*.json
/*.raw
/*.nvr
/state
windows/fs-uae*_windows*
macosx/fs-uae*
/*.deb
*.zip
/desktop/
/test/
/amiga/
/Frameworks/
/SDL-*
/*.out.*
xxx*
src/od-win32/lib
libuae/od-win32/lib
winuae/od-win32/lib
util/temp
temp
*.exe
*.dll
*.mo
*.pot
*.core
*~
/*.key
*.la
/libcapsimage
libcapsimage.dylib
/libfs-capsimage
libfs-capsimage.dylib
libfsemu/obj
libfsemu/out
core
/libmpeg2/aclocal.m4
/libmpeg2/.auto/
/libmpeg2/config.status
/libmpeg2/configure
/libmpeg2/doc/Makefile
/libmpeg2/doc/Makefile.in
/libmpeg2/include/config.h
/libmpeg2/include/config.h.in
/libmpeg2/include/Makefile
/libmpeg2/include/Makefile.in
/libmpeg2/include/stamp-h1
/libmpeg2/libmpeg2/convert/libmpeg2convert.pc
/libmpeg2/libmpeg2/convert/.libs/
/libmpeg2/libmpeg2/convert/Makefile
/libmpeg2/libmpeg2/convert/Makefile.in
/libmpeg2/libmpeg2/libmpeg2.pc
/libmpeg2/libmpeg2/.libs/
/libmpeg2/libmpeg2/Makefile
/libmpeg2/libmpeg2/Makefile.in
/libmpeg2/libtool
/libmpeg2/libvo/Makefile
/libmpeg2/libvo/Makefile.in
/libmpeg2/m4/libtool.m4
/libmpeg2/m4/lt~obsolete.m4
/libmpeg2/m4/ltoptions.m4
/libmpeg2/m4/ltsugar.m4
/libmpeg2/m4/ltversion.m4
/libmpeg2/Makefile
/libmpeg2/Makefile.in
/libmpeg2/src/corrupt_mpeg2
/libmpeg2/src/extract_mpeg2
/libmpeg2/src/.libs/
/libmpeg2/src/Makefile
/libmpeg2/src/Makefile.in
/libmpeg2/src/mpeg2dec
/libmpeg2/test/Makefile
/libmpeg2/test/Makefile.in
/libmpeg2/vc++/Makefile
/libmpeg2/vc++/Makefile.in
/libs/
libuae/od-win32/lib
*.lo
log
*.log
/Makefile
/Makefile.in
/aclocal.m4
/autom4te.cache/
/config.h
/config.h.in
/config.status
/configure
/install-sh
/missing
*.mo
/*.nvr
*.o
/obj
/.obj
/osc
/out
/*.out.*
*.pot
*.ppa.upload
*.pyc
.pydevproject
/*.raw
/*.rom
*.sav
/scan-build
*.sdf
/SDL-*
/SERIES
src/od-win32/lib
/stamp-h1
/compile
/depcomp
/config.guess
/config.sub
.deps
.dirstamp
/Makefile.ac
/Makefile.ac.in
/state
*-swp
*.swp
*.tar.gz
*.tar.xz
temp
/test-driver
*.trs
/*.uae
*.uss
util/temp
/VERSION
/windows/fs-uae.iss
/windows/fs-uae*_windows*
/windows/Makefile
winuae/od-win32/lib
xxx*
*.zip
Version 2.4.3:
* Fixed bug causing crash with recent NVIDIA linux drivers [NVIDIA].
Version 2.4.2:
* Fixed left trigger = toggle autofire.
* (Launcher) Case insensitive kickstart scan on startup.
Version 2.4.1:
* (Launcher) Fixed a bug preventing hd_requirements = workbench from working.
......
[universal]
lstick_left = lstick_left
lstick_right = lstick_right
lstick_up = lstick_up
lstick_down = lstick_down
left_trigger = left_trigger
right_trigger = right_trigger
rstick_up = rstick_up
rstick_down = rstick_down
rstick_left = rstick_left
rstick_right = rstick_right
south_button = south_button
east_button = east_button
west_button = west_button
north_button = north_button
left_shoulder = left_shoulder
right_shoulder = right_shoulder
select_button = select_button
menu_button = menu_button
start_button = start_button
lstick_button = lstick_button
rstick_button = rstick_button
dpad_left = dpad_left
dpad_right = dpad_right
dpad_up = dpad_up
dpad_down = dpad_down
# deprecated - use universal_gamepad instead
[amiga]
dpad_left = left
dpad_right = right
dpad_up = up
dpad_down = down
south_button = 1
west_button = 2
left_trigger = toggle_autofire
lstick_left = left
lstick_right = right
lstick_up = up
lstick_down = down
east_button = up
north_button = 1
right_shoulder = up
left_shoulder = down
[amigacd32]
dpad_left = left
dpad_right = right
dpad_up = up
dpad_down = down
south_button = red
west_button = green
north_button = yellow
east_button = blue
start_button = play
left_shoulder = rewind
right_shoulder = forward
lstick_left = left
lstick_right = right
lstick_up = up
lstick_down = down
[arcade]
dpad_left = left
dpad_right = right
dpad_up = up
dpad_down = down
start_button = start
select_button = select
south_button = 1
west_button = 2
east_button = 3
north_button = 4
left_shoulder = 5
right_shoulder = 6
left_trigger = 7
right_trigger = 8
[atari2600]
dpad_left = left
dpad_right = right
dpad_up = up
dpad_down = down
start_button = reset
select_button = select
south_button = 1
west_button = 2
north_button = 3
lstick_left = (left)
lstick_right = (right)
lstick_up = (up)
lstick_down = (down)
east_button = (2)
[atari5200]
lstick_left = left
lstick_right = right
lstick_up = up
lstick_down = down
dpad_left = left
dpad_right = right
dpad_up = up
dpad_down = down
start_button = start
select_button = pause
south_button = 1
west_button = 2
left_shoulder = pad*
right_shoulder = pad#
lstick_left = (left)
lstick_right = (right)
lstick_up = (up)
lstick_down = (down)
north_button = (1)
east_button = (2)
[atari7800]
lstick_left = left
lstick_right = right
lstick_up = up
lstick_down = down
dpad_left = left
dpad_right = right
dpad_up = up
dpad_down = down
south_button = 1
west_button = 2
lstick_left = (left)
lstick_right = (right)
lstick_up = (up)
lstick_down = (down)
north_button = (1)
east_button = (2)
[atarilynx]
dpad_left = left
dpad_right = right
dpad_up = up
dpad_down = down
start_button = pause
south_button = a
west_button = b
left_shoulder = option_1
right_shoulder = option_2
lstick_left = (left)
lstick_right = (right)
lstick_up = (up)
lstick_down = (down)
north_button = (a)
east_button = (b)
[gameboy]
dpad_left = left
dpad_right = right
dpad_up = up
dpad_down = down
select_button = select
start_button = start
south_button = a
west_button = b
lstick_left = (left)
lstick_right = (right)
lstick_up = (up)
lstick_down = (down)
north_button = (a)
east_button = (b)
[gameboycolor]
dpad_left = left
dpad_right = right
dpad_up = up
dpad_down = down
select_button = select
start_button = start
south_button = a
west_button = b
lstick_left = (left)
lstick_right = (right)
lstick_up = (up)
lstick_down = (down)
north_button = (a)
east_button = (b)
[gameboyadvance]
dpad_left = left
dpad_right = right
dpad_up = up
dpad_down = down
select_button = select
start_button = start
south_button = a
west_button = b
left_shoulder = l
right_shoulder = r
lstick_left = (left)
lstick_right = (right)
lstick_up = (up)
lstick_down = (down)
north_button = (a)
east_button = (b)
[gamecube]
start_button = start
lstick_left = stick_left
lstick_right = stick_right
lstick_up = stick_up
lstick_down = stick_down
left_shoulder = l
left_trigger = l_analog
right_shoulder = r
right_trigger = r_analog
dpad_left = dpad_left
dpad_right = dpad_right
dpad_up = dpad_up
dpad_down = dpad_down
south_button = a
west_button = b
north_button = y
east_button = x
rstick_left = c_left
rstick_right = c_right
rstick_up = c_up
rstick_down = c_down
select_button = z
[gamegear]
dpad_left = left
dpad_right = right
dpad_up = up
dpad_down = down
start_button = start
south_button = 2
west_button = 1
lstick_left = (left)
lstick_right = (right)
lstick_up = (up)
lstick_down = (down)
north_button = (2)
east_button = (1)
[mastersystem]
dpad_left = left
dpad_right = right
dpad_up = up
dpad_down = down
south_button = 1
west_button = 2
lstick_left = (left)
lstick_right = (right)
lstick_up = (up)
lstick_down = (down)
start_button = (1)
north_button = (1)
east_button = (2)
[megadrive]
select_button = mode
start_button = start
dpad_left = left
dpad_right = right
dpad_up = up
dpad_down = down
south_button = a
west_button = b
east_button = c
north_button = x
left_shoulder = y
right_shoulder = z
lstick_left = (left)
lstick_right = (right)
lstick_up = (up)
lstick_down = (down)
[menu]
dpad_left = left
dpad_right = right
dpad_up = up
dpad_down = down
lstick_left = left
lstick_right = right
lstick_up = up
lstick_down = down
start_button = start
select_button = select
south_button = primary
west_button = secondary
north_button = tertiary
east_button = back
left_shoulder = skip_left
right_shoulder = skip_right
menu_button = menu
[nintendo]
dpad_left = left
dpad_right = right
dpad_up = up
dpad_down = down
select_button = select
start_button = start
south_button = a
west_button = b
lstick_left = (left)
lstick_right = (right)
lstick_up = (up)
lstick_down = (down)
north_button = (a)
east_button = (b)
[nintendo64]
dpad_left = dpad_left
dpad_right = dpad_right
dpad_up = dpad_up
dpad_down = dpad_down
lstick_left = stick_left
lstick_right = stick_right
lstick_up = stick_up
lstick_down = stick_down
rstick_left = c_left
rstick_right = c_right
rstick_up = c_up
rstick_down = c_down
select_button = rumblepak
start_button = start
south_button = a
west_button = b
left_shoulder = l
right_shoulder = r
rstick_button = mempak
right_trigger = z
[playstation]
dpad_left = left
dpad_right = right
dpad_up = up
dpad_down = down
start_button = start
select_button = select
left_shoulder = l1
left_trigger = l2
right_shoulder = r1
right_trigger = r2
north_button = triangle
south_button = cross
east_button = circle
west_button = square
[supernintendo]
dpad_left = left
dpad_right = right
dpad_up = up
dpad_down = down
select_button = select
start_button = start
east_button = a
south_button = b
north_button = x
west_button = y
left_shoulder = l
right_shoulder = r
lstick_left = (left)
lstick_right = (right)
lstick_up = (up)
lstick_down = (down)
[turbografx16]
dpad_left = left
dpad_right = right
dpad_up = up
dpad_down = down
select_button = select
start_button = run
south_button = 1
west_button = 2
lstick_left = (left)
lstick_right = (right)
lstick_up = (up)
lstick_down = (down)
north_button = (1)
east_button = (2)
[wii]
menu_button = home
start_button = +
select_button = -
lstick_left = nunchuk_left
lstick_right = nunchuk_right
lstick_up = nunchuk_up
lstick_down = nunchuk_down
north_button = nunchuk_shake
east_button = shake
left_shoulder = nunchuk_c