Commit d7bd1128 authored by Larry Koubiak's avatar Larry Koubiak
Browse files

Merge branch 'master' into dev

parents 366471ee 52a9a349
# DESCRIPTION: GitLab CI/CD for libRetro (NOT FOR GitLab-proper)
##############################################################################
################################# BOILERPLATE ################################
##############################################################################
# Core definitions
.core-defs:
variables:
JNI_PATH: .
CORENAME: gme
# Inclusion templates, required for the build to work
include:
################################## DESKTOPS ################################
# Windows 64-bit
- project: 'libretro-infrastructure/ci-templates'
file: '/windows-x64-mingw.yml'
# Windows 32-bit
- project: 'libretro-infrastructure/ci-templates'
file: '/windows-i686-mingw.yml'
# Linux 64-bit
- project: 'libretro-infrastructure/ci-templates'
file: '/linux-x64.yml'
# Linux 32-bit
- project: 'libretro-infrastructure/ci-templates'
file: '/linux-i686.yml'
# MacOS 64-bit
- project: 'libretro-infrastructure/ci-templates'
file: '/osx-x64.yml'
# MacOS ARM 64-bit
- project: 'libretro-infrastructure/ci-templates'
file: '/osx-arm64.yml'
################################## CELLULAR ################################
# Android
- project: 'libretro-infrastructure/ci-templates'
file: '/android-jni.yml'
# iOS 9
- project: 'libretro-infrastructure/ci-templates'
file: '/ios9.yml'
################################## CONSOLES ################################
# PlayStation Portable
- project: 'libretro-infrastructure/ci-templates'
file: '/psp-static.yml'
# PlayStation Vita
- project: 'libretro-infrastructure/ci-templates'
file: '/vita-static.yml'
# Nintendo 3DS
- project: 'libretro-infrastructure/ci-templates'
file: '/ctr-static.yml'
# Nintendo GameCube
- project: 'libretro-infrastructure/ci-templates'
file: '/ngc-static.yml'
# Nintendo Wii
- project: 'libretro-infrastructure/ci-templates'
file: '/wii-static.yml'
# Nintendo WiiU
- project: 'libretro-infrastructure/ci-templates'
file: '/wiiu-static.yml'
# Nintendo Switch
- project: 'libretro-infrastructure/ci-templates'
file: '/libnx-static.yml'
#################################### MISC ##################################
# Emscripten
- project: 'libretro-infrastructure/ci-templates'
file: '/emscripten-static.yml'
# Stages for building
stages:
- build-prepare
- build-shared
- build-static
##############################################################################
#################################### STAGES ##################################
##############################################################################
#
################################### DESKTOPS #################################
# Windows 64-bit
libretro-build-windows-x64:
extends:
- .libretro-windows-x64-mingw-make-default
- .core-defs
# Windows 32-bit
libretro-build-windows-i686:
extends:
- .libretro-windows-i686-mingw-make-default
- .core-defs
# Linux 64-bit
libretro-build-linux-x64:
extends:
- .libretro-linux-x64-make-default
- .core-defs
# Linux 32-bit
libretro-build-linux-i686:
extends:
- .libretro-linux-i686-make-default
- .core-defs
# MacOS 64-bit
libretro-build-osx-x64:
extends:
- .libretro-osx-x64-make-default
- .core-defs
# MacOS ARM 64-bit
libretro-build-osx-arm64:
extends:
- .libretro-osx-arm64-make-default
- .core-defs
################################### CELLULAR #################################
# Android ARMv7a
android-armeabi-v7a:
extends:
- .libretro-android-jni-armeabi-v7a
- .core-defs
# Android ARMv8a
android-arm64-v8a:
extends:
- .libretro-android-jni-arm64-v8a
- .core-defs
# Android 64-bit x86
android-x86_64:
extends:
- .libretro-android-jni-x86_64
- .core-defs
# Android 32-bit x86
android-x86:
extends:
- .libretro-android-jni-x86
- .core-defs
# iOS 9
libretro-build-ios-9:
extends:
- .libretro-ios9-make-default
- .core-defs
################################### CONSOLES #################################
# PlayStation Portable
libretro-build-psp:
extends:
- .libretro-psp-static-retroarch-master
- .core-defs
# PlayStation Vita
libretro-build-vita:
extends:
- .libretro-vita-static-retroarch-master
- .core-defs
# Nintendo 3DS
libretro-build-ctr:
extends:
- .libretro-ctr-static-retroarch-master
- .core-defs
# Nintendo GameCube
libretro-build-ngc:
extends:
- .libretro-ngc-static-retroarch-master
- .core-defs
# Nintendo Wii
libretro-build-wii:
extends:
- .libretro-wii-static-retroarch-master
- .core-defs
# Nintendo WiiU
libretro-build-wiiu:
extends:
- .libretro-wiiu-static-retroarch-master
- .core-defs
# Nintendo Switch
libretro-build-libnx-aarch64:
extends:
- .libretro-libnx-static-retroarch-master
- .core-defs
#################################### MISC ##################################
# Emscripten
libretro-build-emscripten:
extends:
- .libretro-emscripten-static-retroarch-master
- .core-defs
......@@ -17,17 +17,19 @@ else ifneq ($(findstring win,$(shell uname -a)),)
endif
endif
#detect architecture
ifeq ($(shell uname -m),)
arch = i686
else
arch = ($(shell uname -m)
endif
#set extension and lib path
TARGET_NAME := gme
SPACE :=
SPACE := $(SPACE) $(SPACE)
BACKSLASH :=
BACKSLASH := \$(BACKSLASH)
filter_out1 = $(filter-out $(firstword $1),$1)
filter_out2 = $(call filter_out1,$(call filter_out1,$1))
unixpath = $(subst \,/,$1)
unixcygpath = /$(subst :,,$(call unixpath,$1))
# Unix
ifeq ($(platform), unix)
fpic = -fPIC
......@@ -43,18 +45,19 @@ else ifeq ($(platform), osx)
TARGET := $(TARGET_NAME)_libretro.dylib
fpic := -fPIC
SHARED := -dynamiclib
arch = intel
ifeq ($(shell uname -p),powerpc)
arch = ppc
endif
ifeq ($(arch),ppc)
CXXFLAGS += -DBLARGG_BIG_ENDIAN=1 -D__ppc__
endif
OSXVER = `sw_vers -productVersion | cut -d. -f 2`
OSX_LT_MAVERICKS = `(( $(OSXVER) <= 9)) && echo "YES"`
fpic += -mmacosx-version-min=10.1
ifeq ($(OSX_LT_MAVERICKS),YES)
fpic += -mmacosx-version-min=10.1
endif
ifeq ($(CROSS_COMPILE),1)
TARGET_RULE = -target $(LIBRETRO_APPLE_PLATFORM) -isysroot $(LIBRETRO_APPLE_ISYSROOT)
CFLAGS += $(TARGET_RULE)
CPPFLAGS += $(TARGET_RULE)
CXXFLAGS += $(TARGET_RULE)
LDFLAGS += $(TARGET_RULE)
endif
# iOS
else ifneq (,$(findstring ios,$(platform)))
......@@ -72,7 +75,8 @@ else ifneq (,$(findstring ios,$(platform)))
else
CC = clang -arch armv7 -isysroot $(IOSSDK)
CXX = clang++ -arch armv7 -isysroot $(IOSSDK)
endif
endif
CFLAGS += -DIOS
CXXFLAGS += -DIOS
CXXFLAGS += -DARM
ifeq ($(platform),$(filter $(platform),ios9 ios-arm64))
......@@ -86,6 +90,19 @@ else
CFLAGS += -miphoneos-version-min=5.0
CXXFLAGS += -miphoneos-version-min=5.0
endif
else ifeq ($(platform), tvos-arm64)
TARGET := $(TARGET_NAME)_libretro_tvos.dylib
fpic := -fPIC
SHARED := -dynamiclib
ifeq ($(IOSSDK),)
IOSSDK := $(shell xcodebuild -version -sdk appletvos Path)
endif
CFLAGS += -DIOS
CXXFLAGS += -DIOS
CXXFLAGS += -DARM
else ifeq ($(platform), theos_ios)
DEPLOYMENT_IOSVERSION = 5.0
TARGET = iphone:latest:$(DEPLOYMENT_IOSVERSION)
......@@ -101,37 +118,30 @@ else ifeq ($(platform), qnx)
TARGET := $(TARGET_NAME)_libretro_$(platform).so
fpic := -fPIC
SHARED := -shared -Wl,--version-script=link.T
CC = qcc -Vgcc_notarmv7le
CXX = QCC -Vgcc_notarmv7le
CC = qcc -Vgcc_ntoarmv7le
CXX = QCC -Vgcc_ntoarmv7le
AR = QCC -Vgcc_ntoarmv7le
CXXFLAGS += -D__BLACKBERRY_QNX__
CXXFLAGS += -DARM
else ifeq ($(platform), psp1)
TARGET := $(TARGET_NAME)_libretro_psp1.a
CC = psp-gcc
CXX = psp-g++
AR = psp-ar
CFLAGS += -DPSP -G0 -DIOAPI_NO_64
CFLAGS += -I$(shell psp-config --pspsdk-path)/include
CXXFLAGS += -DPSP -G0 -DIOAPI_NO_64
CXXFLAGS += -I$(shell psp-config --pspsdk-path)/include
STATIC_LINKING = 1
# Vita
else ifeq ($(platform), vita)
TARGET := $(TARGET_NAME)_libretro_$(platform).so
fpic := -fPIC
TARGET := $(TARGET_NAME)_libretro_$(platform).a
fpic :=
CC = arm-vita-eabi-gcc$(EXE_EXT)
CXX = arm-vita-eabi-g++$(EXE_EXT)
AR = arm-vita-eabi-ar$(EXE_EXT)
CXXFLAGS += -DVITA
# PS3
else ifeq ($(platform), ps3)
TARGET := $(TARGET_NAME)_libretro_$(platform).a
CC = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-gcc.exe
CXX = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-g++.exe
AR = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-ar.exe
CXXFLAGS += -DBLARGG_BIG_ENDIAN=1 -D__ppc__
STATIC_LINKING = 1
# sncps3
else ifeq ($(platform), sncps3)
TARGET := $(TARGET_NAME)_libretro_ps3.a
CC = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
CXX = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
AR = $(CELL_SDK)/host-win32/sn/bin/ps3snarl.exe
CXXFLAGS += -DBLARGG_BIG_ENDIAN=1 -D__ppc__
CFLAGS += -DIOAPI_NO_64 -fno-common
CXXFLAGS += -DVITA -DIOAPI_NO_64 -fno-common
STATIC_LINKING = 1
# Lightweight PS3 Homebrew SDK
......@@ -140,7 +150,8 @@ else ifeq ($(platform), psl1ght)
CC = $(PS3DEV)/ppu/bin/ppu-gcc$(EXE_EXT)
CXX = $(PS3DEV)/ppu/bin/ppu-g++$(EXE_EXT)
AR = $(PS3DEV)/ppu/bin/ppu-ar$(EXE_EXT)
CXXFLAGS += -DBLARGG_BIG_ENDIAN=1 -D__ppc__
CFLAGS += -DIOAPI_NO_64
CXXFLAGS += -DIOAPI_NO_64
STATIC_LINKING = 1
# Xbox 360
......@@ -149,26 +160,52 @@ else ifeq ($(platform), xenon)
CC = xenon-gcc$(EXE_EXT)
CXX = xenon-g++$(EXE_EXT)
AR = xenon-ar$(EXE_EXT)
CXXFLAGS += -D__LIBXENON__ -m32 -D__ppc__
STATIC_LINKING = 1
# Nintendo Wii
else ifeq ($(platform), wii)
TARGET := $(TARGET_NAME)_libretro_$(platform).a
CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
CXX = $(DEVKITPPC)/bin/powerpc-eabi-g++$(EXE_EXT)
AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
CXXFLAGS += -DGEKKO -mrvl -mcpu=750 -meabi -mhard-float -DBLARGG_BIG_ENDIAN=1 -D__ppc__
CXXFLAGS += -D__LIBXENON__ -m32
STATIC_LINKING = 1
# Nintendo WiiU
else ifeq ($(platform), wiiu)
# CTR(3DS)
else ifeq ($(platform), ctr)
TARGET := $(TARGET_NAME)_libretro_$(platform).a
CC = $(DEVKITARM)/bin/arm-none-eabi-gcc$(EXE_EXT)
CXX = $(DEVKITARM)/bin/arm-none-eabi-g++$(EXE_EXT)
AR = $(DEVKITARM)/bin/arm-none-eabi-ar$(EXE_EXT)
CXXFLAGS += -DARM11 -D_3DS -DIOAPI_NO_64
CXXFLAGS += -march=armv6k -mtune=mpcore -mfloat-abi=hard
CFLAGS += -DARM11 -D_3DS -DIOAPI_NO_64
CFLAGS += -march=armv6k -mtune=mpcore -mfloat-abi=hard
STATIC_LINKING = 1
# Nintendo Switch (libnx)
else ifeq ($(platform), libnx)
include $(DEVKITPRO)/libnx/switch_rules
EXT=a
TARGET := $(TARGET_NAME)_libretro_$(platform).$(EXT)
DEFINES := -DSWITCH=1 -U__linux__ -U__linux -DRARCH_INTERNAL -DIOAPI_NO_64
CFLAGS := $(DEFINES) -g -O3 \
-fPIE -I$(LIBNX)/include/ -ffunction-sections -fdata-sections -ftls-model=local-exec -Wl,--allow-multiple-definition -specs=$(LIBNX)/switch.specs
CFLAGS += $(INCDIRS)
CFLAGS += -D__SWITCH__ -DHAVE_LIBNX -march=armv8-a -mtune=cortex-a57 -mtp=soft
CXXFLAGS := $(ASFLAGS) $(CFLAGS) -fno-rtti -std=gnu++11
CFLAGS += -std=gnu11
STATIC_LINKING = 1
# Nintendo Game Cube / Wii / WiiU
else ifneq (,$(filter $(platform), ngc wii wiiu))
TARGET := $(TARGET_NAME)_libretro_$(platform).a
CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
CXX = $(DEVKITPPC)/bin/powerpc-eabi-g++$(EXE_EXT)
AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
CXXFLAGS += -DGEKKO -DWIIU -mrvl -mcpu=750 -meabi -mhard-float -DBLARGG_BIG_ENDIAN=1 -D__ppc__
FLAGS := -DGEKKO -mcpu=750 -meabi -mhard-float -DIOAPI_NO_64
STATIC_LINKING = 1
ifneq (,$(findstring wiiu,$(platform)))
FLAGS += -DWIIU -DHW_RVL
else ifneq (,$(findstring wii,$(platform)))
FLAGS += -DHW_RVL -mrvl
else ifneq (,$(findstring ngc,$(platform)))
FLAGS += -DHW_DOL -mogc
endif
CFLAGS += $(FLAGS)
CXXFLAGS += $(FLAGS)
# Nintendo Switch (libtransistor)
else ifeq ($(platform), switch)
......@@ -206,6 +243,7 @@ else ifeq ($(platform), emscripten)
STATIC_LINKING = 1
CC = emcc
CXX = em++
AR = emar
INCFLAGS_PLATFORM += -D_XOPEN_SOURCE
# Windows MSVC 2010 x64
else ifeq ($(platform), windows_msvc2010_x64)
......@@ -297,11 +335,122 @@ PSS_STYLE :=2
LDFLAGS += -DLL
CFLAGS += -D_CRT_SECURE_NO_DEPRECATE
# Windows MSVC 2003 Xbox 1
else ifeq ($(platform), xbox1_msvc2003)
TARGET := $(TARGET_NAME)_libretro_xdk1.lib
CC = CL.exe
CXX = CL.exe
LD = lib.exe
export INCLUDE := $(XDK)\xbox\include
export LIB := $(XDK)\xbox\lib
PATH := $(call unixcygpath,$(XDK)/xbox/bin/vc71):$(PATH)
PSS_STYLE :=2
CFLAGS += -D_XBOX -D_XBOX1
CXXFLAGS += -D_XBOX -D_XBOX1
STATIC_LINKING=1
# Windows MSVC 2017 all architectures
else ifneq (,$(findstring windows_msvc2017,$(platform)))
NO_GCC := 1
CFLAGS += -DNOMINMAX
CXXFLAGS += -DNOMINMAX
WINDOWS_VERSION = 1
PlatformSuffix = $(subst windows_msvc2017_,,$(platform))
ifneq (,$(findstring desktop,$(PlatformSuffix)))
WinPartition = desktop
MSVC2017CompileFlags = -DWINAPI_FAMILY=WINAPI_FAMILY_DESKTOP_APP -FS
LDFLAGS += -MANIFEST -LTCG:incremental -NXCOMPAT -DYNAMICBASE -DEBUG -OPT:REF -INCREMENTAL:NO -SUBSYSTEM:WINDOWS -MANIFESTUAC:"level='asInvoker' uiAccess='false'" -OPT:ICF -ERRORREPORT:PROMPT -NOLOGO -TLBID:1
LIBS += kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib
else ifneq (,$(findstring uwp,$(PlatformSuffix)))
WinPartition = uwp
MSVC2017CompileFlags = -DWINAPI_FAMILY=WINAPI_FAMILY_APP -D_WINDLL -D_UNICODE -DUNICODE -D__WRL_NO_DEFAULT_LIB__ -EHsc -FS
LDFLAGS += -APPCONTAINER -NXCOMPAT -DYNAMICBASE -MANIFEST:NO -LTCG -OPT:REF -SUBSYSTEM:CONSOLE -MANIFESTUAC:NO -OPT:ICF -ERRORREPORT:PROMPT -NOLOGO -TLBID:1 -DEBUG:FULL -WINMD:NO
LIBS += WindowsApp.lib
endif
CFLAGS += $(MSVC2017CompileFlags)
CXXFLAGS += $(MSVC2017CompileFlags)
TargetArchMoniker = $(subst $(WinPartition)_,,$(PlatformSuffix))
CC = cl.exe
CXX = cl.exe
LD = link.exe
reg_query = $(call filter_out2,$(subst $2,,$(shell reg query "$2" -v "$1" 2>nul)))
fix_path = $(subst $(SPACE),\ ,$(subst \,/,$1))
ProgramFiles86w := $(shell cmd //c "echo %PROGRAMFILES(x86)%")
ProgramFiles86 := $(shell cygpath "$(ProgramFiles86w)")
WindowsSdkDir ?= $(call reg_query,InstallationFolder,HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Microsoft SDKs\Windows\v10.0)
WindowsSdkDir ?= $(call reg_query,InstallationFolder,HKEY_CURRENT_USER\SOFTWARE\Wow6432Node\Microsoft\Microsoft SDKs\Windows\v10.0)
WindowsSdkDir ?= $(call reg_query,InstallationFolder,HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v10.0)
WindowsSdkDir ?= $(call reg_query,InstallationFolder,HKEY_CURRENT_USER\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v10.0)
WindowsSdkDir := $(WindowsSdkDir)
WindowsSDKVersion ?= $(firstword $(foreach folder,$(subst $(subst \,/,$(WindowsSdkDir)Include/),,$(wildcard $(call fix_path,$(WindowsSdkDir)Include\*))),$(if $(wildcard $(call fix_path,$(WindowsSdkDir)Include/$(folder)/um/Windows.h)),$(folder),)))$(BACKSLASH)
WindowsSDKVersion := $(WindowsSDKVersion)
VsInstallBuildTools = $(ProgramFiles86)/Microsoft Visual Studio/2017/BuildTools
VsInstallEnterprise = $(ProgramFiles86)/Microsoft Visual Studio/2017/Enterprise
VsInstallProfessional = $(ProgramFiles86)/Microsoft Visual Studio/2017/Professional
VsInstallCommunity = $(ProgramFiles86)/Microsoft Visual Studio/2017/Community
VsInstallRoot ?= $(shell if [ -d "$(VsInstallBuildTools)" ]; then echo "$(VsInstallBuildTools)"; fi)
ifeq ($(VsInstallRoot), )
VsInstallRoot = $(shell if [ -d "$(VsInstallEnterprise)" ]; then echo "$(VsInstallEnterprise)"; fi)
endif
ifeq ($(VsInstallRoot), )
VsInstallRoot = $(shell if [ -d "$(VsInstallProfessional)" ]; then echo "$(VsInstallProfessional)"; fi)
endif
ifeq ($(VsInstallRoot), )
VsInstallRoot = $(shell if [ -d "$(VsInstallCommunity)" ]; then echo "$(VsInstallCommunity)"; fi)
endif
VsInstallRoot := $(VsInstallRoot)
VcCompilerToolsVer := $(shell cat "$(VsInstallRoot)/VC/Auxiliary/Build/Microsoft.VCToolsVersion.default.txt" | grep -o '[0-9\.]*')
VcCompilerToolsDir := $(VsInstallRoot)/VC/Tools/MSVC/$(VcCompilerToolsVer)
WindowsSDKSharedIncludeDir := $(shell cygpath -w "$(WindowsSdkDir)\Include\$(WindowsSDKVersion)\shared")
WindowsSDKUCRTIncludeDir := $(shell cygpath -w "$(WindowsSdkDir)\Include\$(WindowsSDKVersion)\ucrt")
WindowsSDKUMIncludeDir := $(shell cygpath -w "$(WindowsSdkDir)\Include\$(WindowsSDKVersion)\um")
WindowsSDKUCRTLibDir := $(shell cygpath -w "$(WindowsSdkDir)\Lib\$(WindowsSDKVersion)\ucrt\$(TargetArchMoniker)")
WindowsSDKUMLibDir := $(shell cygpath -w "$(WindowsSdkDir)\Lib\$(WindowsSDKVersion)\um\$(TargetArchMoniker)")
# For some reason the HostX86 compiler doesn't like compiling for x64
# ("no such file" opening a shared library), and vice-versa.
# Work around it for now by using the strictly x86 compiler for x86, and x64 for x64.
# NOTE: What about ARM?
ifneq (,$(findstring x64,$(TargetArchMoniker)))
VCCompilerToolsBinDir := $(VcCompilerToolsDir)\bin\HostX64
else
VCCompilerToolsBinDir := $(VcCompilerToolsDir)\bin\HostX86
endif
PATH := $(shell IFS=$$'\n'; cygpath "$(VCCompilerToolsBinDir)/$(TargetArchMoniker)"):$(PATH)
PATH := $(PATH):$(shell IFS=$$'\n'; cygpath "$(VsInstallRoot)/Common7/IDE")
INCLUDE := $(shell IFS=$$'\n'; cygpath -w "$(VcCompilerToolsDir)/include")
LIB := $(shell IFS=$$'\n'; cygpath -w "$(VcCompilerToolsDir)/lib/$(TargetArchMoniker)")
ifneq (,$(findstring uwp,$(PlatformSuffix)))
LIB := $(LIB);$(shell IFS=$$'\n'; cygpath -w "$(LIB)/store")
endif
export INCLUDE := $(INCLUDE);$(WindowsSDKSharedIncludeDir);$(WindowsSDKUCRTIncludeDir);$(WindowsSDKUMIncludeDir)
export LIB := $(LIB);$(WindowsSDKUCRTLibDir);$(WindowsSDKUMLibDir)
TARGET := $(TARGET_NAME)_libretro.dll
PSS_STYLE :=2
LDFLAGS += -DLL
# Windows
else
TARGET := $(TARGET_NAME)_libretro.dll
CC = gcc
CXX = g++
CC ?= gcc
CXX ?= g++
SHARED := -shared -static-libgcc -static-libstdc++ -s -Wl,--version-script=link.T
CXXFLAGS += -D__WIN32__ -D__WIN32_LIBRETRO__
......
......@@ -9,6 +9,10 @@ INCFLAGS = -I$(CORE_DIR) \
-I$(DEPS_DIR)/zlib-1.2.8/contrib/minizip \
-I$(DEPS_DIR)/font8x8
ifneq (,$(findstring msvc200,$(platform)))
INCFLAGS += -I$(LIBRETRO_COMM_DIR)/include/compat/msvc
endif
SOURCES_CXX := \
$(GME_DIR)/gme/Ay_Apu.cpp \
$(GME_DIR)/gme/Ay_Cpu.cpp \
......
......@@ -267,7 +267,7 @@ public:
Silent_Blip_Buffer();
};
#if defined (__GNUC__) || _MSC_VER >= 1100
#if defined (__GNUC__) || _MSC_VER >= 1400
#define BLIP_RESTRICT __restrict
#else
#define BLIP_RESTRICT
......
......@@ -3,6 +3,7 @@
#ifndef BLARGG_ENDIAN
#define BLARGG_ENDIAN
#include <retro_endianness.h>
#include "blargg_common.h"
// BLARGG_CPU_CISC: Defined if CPU has very few general-purpose registers (< 16)
......
......@@ -71,15 +71,11 @@
#include <kernel/image.h>
#endif
#if defined(__CELLOS_LV2__)
#include <cell/cell_fs.h>
#endif
#if defined(VITA)
#define FIO_S_ISDIR SCE_S_ISDIR
#endif
#if (defined(__CELLOS_LV2__) && !defined(__PSL1GHT__)) || defined(__QNX__) || defined(PSP)
#if defined(__QNX__) || defined(PSP)
#include <unistd.h> /* stat() is defined here */
#endif
......@@ -106,10 +102,6 @@ static bool path_stat(const char *path, enum stat_mode mode, int32_t *size)
}
free(tmp);
#elif defined(__CELLOS_LV2__)
CellFsStat buf;
if (cellFsStat(path, &buf) < 0)
return false;
#elif defined(_WIN32)
struct _stat buf;
DWORD file_info = GetFileAttributes(path);
......@@ -132,15 +124,13 @@ static bool path_stat(const char *path, enum stat_mode mode, int32_t *size)
case IS_DIRECTORY:
#if defined(VITA) || defined(PSP)
return FIO_S_ISDIR(buf.st_mode);
#elif defined(__CELLOS_LV2__)
return ((buf.st_mode & S_IFMT) == S_IFDIR);
#elif defined(_WIN32)
return (file_info & FILE_ATTRIBUTE_DIRECTORY);
#else
return S_ISDIR(buf.st_mode);
#endif
case IS_CHARACTER_SPECIAL:
#if defined(VITA) || defined(PSP) || defined(__CELLOS_LV2__) || defined(_WIN32)
#if defined(VITA) || defined(PSP) || defined(_WIN32)
return false;
#else
return S_ISCHR(buf.st_mode);
......
......@@ -69,7 +69,7 @@ extern "C" {
# endif
# endif
# else
# if defined(__GNUC__) && __GNUC__ >= 4 && !defined(__CELLOS_LV2__)