README.md 1.39 KB
Newer Older
StapleButter's avatar
StapleButter committed
1
2
# melonDS
DS emulator, sorta
3
4


5
The goal is to do things right and fast, akin to blargSNES (but hopefully better). But also to, you know, have a fun challenge :)
6
7


8
The source code is provided under the GPLv3 license.
9
10


11
How to use:
StapleButter's avatar
StapleButter committed
12
13
14
15
16
17

melonDS requires BIOS/firmware copies from a DS. Files required:
 * bios7.bin, 16KB: ARM7 BIOS
 * bios9.bin, 4KB: ARM9 BIOS
 * firmware.bin, 256KB: firmware
 
18
19
20
21
Firmware boot requires a firmware dump from an original DS or DS Lite.
DS firmwares dumped from a DSi or 3DS aren't bootable and only contain configuration data, thus they are only suitable when booting games directly.

DS BIOS dumps from a 3DS can be used with no compatibility issues. DSi BIOS dumps should be usable too, provided they were dumped properly.
StapleButter's avatar
StapleButter committed
22

23
As for the rest, the interface should be pretty straightforward. If you have a question, don't hesitate to ask, though!
24

StapleButter's avatar
StapleButter committed
25

s1nka's avatar
s1nka committed
26
How to build:
27

s1nka's avatar
s1nka committed
28
29
30
31
32
33
34
35
Linux:
 * mkdir -p build
 * cd build
 * cmake ..
 * make

Windows:
 * use CodeBlocks
StapleButter's avatar
StapleButter committed
36
37
38

Build system is not set in stone.

39
40
41

TODO LIST

42
 * better 3D engine
StapleButter's avatar
StapleButter committed
43
 * wifi
StapleButter's avatar
StapleButter committed
44
45
46
47
48
49
50
51
52
 * other non-core shit (debugger, graphics viewers, cheat crapo, etc)

 
TODO LIST FOR LATER

 * more 3D engine features
 * hardware renderer for 3D
 * wifi
 * maybe emulate flashcarts or other fancy hardware
53
54
 * big-endian compatibility (Wii, etc)
 * LCD refresh time (used by some games for blending effects)
55
 * any feature you can eventually ask for that isn't outright stupid