This project is mirrored from https://*****@github.com/libretro/melonDS.git. Pull mirroring updated .
  1. 21 Jun, 2020 1 commit
  2. 05 Jun, 2020 1 commit
  3. 01 Jun, 2020 2 commits
  4. 19 Oct, 2019 1 commit
    • Arisotura's avatar
      * some fixes to SD controller support, make it clear that there is no SD... · e82364f0
      Arisotura authored
      * some fixes to SD controller support, make it clear that there is no SD inserted, makes Flipnote work somewhat better
      * immediately clear AES busy flag when the block count is zero (occurs when loading DSi cart games)
      * implement NDMA start modes that have an old-DMA equivalent (except for GXFIFO mode)
      
      now it boots DSi carts!
      e82364f0
  5. 07 Aug, 2019 1 commit
  6. 24 Jul, 2019 1 commit
  7. 02 Jul, 2019 1 commit
  8. 20 Jun, 2019 1 commit
  9. 19 Jun, 2019 6 commits
  10. 18 Jun, 2019 1 commit
  11. 13 Jun, 2019 1 commit
  12. 22 Jan, 2019 1 commit
  13. 11 Dec, 2018 1 commit
  14. 15 Sep, 2018 1 commit
  15. 25 Sep, 2017 1 commit
  16. 16 Jul, 2017 1 commit
  17. 04 Jun, 2017 1 commit
  18. 30 Apr, 2017 1 commit
    • StapleButter's avatar
      finalize CMake shit. · ee8d6218
      StapleButter authored
      Windows will stick to CodeBlocks until making a cross-platform build system isn't a total trainwreck under Windows.
      ee8d6218
  19. 02 Apr, 2017 1 commit
  20. 19 Mar, 2017 1 commit
  21. 16 Mar, 2017 1 commit
  22. 06 Dec, 2016 1 commit
  23. 05 Dec, 2016 1 commit
    • StapleButter's avatar
      misc fixes. · 8c8c78cf
      StapleButter authored
      shit in place to start implementing GPU shit.
      GPL headers added before it's too late. (TODO: put actual GPL license in the repo)
      also added URL that doesn't exist yet but is reserved.
      8c8c78cf
  24. 03 Dec, 2016 1 commit