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This project is mirrored from
https://github.com/hrydgard/ppsspp/
. Pull mirroring updated
Nov 23, 2024
.
zstd-include-fix
f154f4a2
·
Warning fix
·
Mar 16, 2023
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more-replacement-work
e34a5a68
·
Remove some locking
·
Mar 16, 2023
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argument-cleanup
f2a5a5ab
·
Avoid input/output arguments in the texture scaler too
·
Mar 16, 2023
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thread-manager-fix
f0f96750
·
After picking a task from the global queue, gotta break from the loop.
·
Mar 15, 2023
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thread-manager-rename
0fb7ff48
·
Add a convenient define to experiment with parallel copy
·
Mar 15, 2023
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vulkan-push-pool
87a16b03
·
Fix the stats
·
Mar 15, 2023
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remove-unused-pushbuffer
effbe637
·
Remove an unused VulkanPushBuffer.
·
Mar 14, 2023
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fix-zip-texture-pack
13e63c10
·
If the target compression format is not supported, just transcode to RGBA8888.
·
Mar 14, 2023
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gl-format-build-fix
c6e00276
·
OpenGL: Try a different way to exclude desktop compression formats in build
·
Mar 14, 2023
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basis-texture-compression-support
fc638214
·
UWP Buildfix
·
Mar 14, 2023
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vulkan-batch-mip-uploads
2b1e8779
·
Vulkan: During texture upload, batch the buffer->image copies to do all the mips at once.
·
Mar 14, 2023
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uastc-support
32e8ab3b
·
Import all of basisu_transcoder, set up build
·
Mar 13, 2023
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replacement-dds-mipmaps
c32e3f89
·
D3D11 mipmap stride fix
·
Mar 12, 2023
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d3d9-dds
b595a1dc
·
Prepare LoadLevelData for loading multiple mips.
·
Mar 12, 2023
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d3d11-bgra-fix
f2673c8f
·
Change BGRA to be a texture-specific flag. Fixes R/B swap in DDS textures in D3D11.
·
Mar 12, 2023
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more-tex-replacement
b687f1bb
·
Implement basic block compression support for OpenGL (without feature checks so far)
·
Mar 12, 2023
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dds-support
a98d2d5e
·
Mac buildfix
·
Mar 11, 2023
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fully-threaded-replacement
8e342843
·
Replacement: Fix mip level loading. Fix bug if LoadIni gets rerun for some reason.
·
Mar 10, 2023
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move-populate-to-replaced-texture
ed7947c9
·
Finish the move of Populate to ReplacedTexture
·
Mar 10, 2023
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replacer-state-machine
207e2259
·
Cleanup texture saving a bit
·
Mar 10, 2023
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