This project is mirrored from https://*****@github.com/libretro/snes9x.git. Pull mirroring updated .
  1. 12 May, 2022 2 commits
  2. 30 Apr, 2022 1 commit
  3. 25 Apr, 2022 1 commit
  4. 19 Apr, 2022 1 commit
  5. 14 Apr, 2022 1 commit
  6. 13 Apr, 2022 1 commit
  7. 12 Apr, 2022 4 commits
    • BearOso's avatar
      Use MAX_SNES_HEIGHT, not SNES_HEIGHT_EXTENDED. · 7cbe92af
      BearOso authored
      7cbe92af
    • ds22x's avatar
      Sync with upstream · bb8c0e58
      ds22x authored
      bb8c0e58
    • bearoso's avatar
      Merge pull request #760 from realnc/fix-libretro-runahead-audio · 730b9331
      bearoso authored
      libretro: Fix audio not being submitted when rendering is disabled
      730b9331
    • Nikos Chantziaras's avatar
      libretro: Fix audio when video rendering is disabled · 1ea6ef50
      Nikos Chantziaras authored
      In commit 6628042f, audio upload was
      moved from retro_run() to S9xDeinitUpdate(). This breaks audio when
      runahead is enabled in RetroArch.
      
      With second-instance runahead, S9xDeinitUpdate() is not called when
      video rendering is disabled and thus the core instance responsible for
      audio is not uploading the audio. With single-instance runahead, audio
      is uploaded twice because video rendering is always enabled and thus
      S9xDeinitUpdate() gets called twice per frame.
      
      Fix this by introducing a callback that gets called at the end of every
      screen refresh, regardless of whether or not rendering is active for
      this frame. We can then decide in the callback whether or not audio
      should be uploaded.
      1ea6ef50
  8. 11 Apr, 2022 2 commits
  9. 10 Apr, 2022 5 commits
  10. 09 Apr, 2022 1 commit
  11. 05 Apr, 2022 4 commits
  12. 24 Mar, 2022 4 commits
  13. 22 Mar, 2022 3 commits
  14. 21 Mar, 2022 2 commits
  15. 18 Mar, 2022 4 commits
  16. 12 Mar, 2022 1 commit
  17. 07 Mar, 2022 3 commits