Commit ae20abeb authored by aliaspider's avatar aliaspider
Browse files

buildfix for __OLD_RASTER_FX__

parent e7e3bce1
......@@ -3241,11 +3241,8 @@ else \
IPPU.PreviousLine = IPPU.CurrentLine;
}
#ifdef __OLD_RASTER_FX__
static void S9xUpdateScreen_delayedRasterFx() // ~30-50ms! (called from FLUSH_REDRAW())
#else
#ifndef __OLD_RASTER_FX__
void S9xUpdateScreen() // ~30-50ms! (called from FLUSH_REDRAW())
#endif
{
int StartY, EndY, CurrentLine, CurrentROp;
......@@ -3340,9 +3337,9 @@ void S9xUpdateScreen() // ~30-50ms! (called from FLUSH_REDRAW())
PPU.BG[3].OffsetsChanged = 0;
}
#ifdef __OLD_RASTER_FX__
#else // __OLD_RASTER_FX__
static void S9xUpdateScreen_normalRasterFx() // ~30-50ms! (called from FLUSH_REDRAW())
void S9xUpdateScreen() // ~30-50ms! (called from FLUSH_REDRAW())
{
GFX.StartY = IPPU.PreviousLine;
if ((GFX.EndY = IPPU.CurrentLine - 1) >= PPU.ScreenHeight) GFX.EndY = PPU.ScreenHeight - 1;
......@@ -3396,12 +3393,6 @@ static void S9xUpdateScreen_normalRasterFx() // ~30-50ms! (called from FLUSH_RE
PPU.BG[2].OffsetsChanged = 0;
PPU.BG[3].OffsetsChanged = 0;
}
void S9xUpdateScreen()
{
if (snesMenuOptions.delayedRasterFX) S9xUpdateScreen_delayedRasterFx();
else S9xUpdateScreen_normalRasterFx();
}
#endif
// -x-
......
......@@ -1450,11 +1450,9 @@ void S9xSetPPU(uint8 Byte, uint16 Address)
if (Address <= 0x2183)
{
#ifdef __OLD_RASTER_FX__
if (!snesMenuOptions.delayedRasterFX) SetPPU[Address - 0x2100](Byte, Address);
else
SetPPU[Address - 0x2100](Byte, Address);
#endif
SetPPU_delayedRasterFx[Address - 0x2100](Byte, Address);
SetPPU_delayedRasterFx[Address - 0x2100](Byte, Address);
return;
}
else
......
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