Commit af074fe3 authored by stephena's avatar stephena
Browse files

Removed old code that wasn't being used.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@314 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
parent a18f0340
......@@ -13,7 +13,7 @@
// See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
// $Id: MediaSrc.hxx,v 1.7 2004-04-04 02:03:15 stephena Exp $
// $Id: MediaSrc.hxx,v 1.8 2004-07-14 16:15:06 stephena Exp $
//============================================================================
#ifndef MEDIASOURCE_HXX
......@@ -29,7 +29,7 @@ class MediaSource;
This class provides an interface for accessing graphics and audio data.
@author Bradford W. Mott
@version $Id: MediaSrc.hxx,v 1.7 2004-04-04 02:03:15 stephena Exp $
@version $Id: MediaSrc.hxx,v 1.8 2004-07-14 16:15:06 stephena Exp $
*/
class MediaSource
{
......@@ -98,49 +98,6 @@ class MediaSource
*/
virtual uInt32 scanlines() const = 0;
public:
#if 0 //FIXME
/**
Enumeration of the possible audio sample types.
*/
enum AudioSampleType
{
UNSIGNED_8BIT_MONO_AUDIO
};
/**
Dequeues all of the samples in the audio sample queue.
*/
virtual void clearAudioSamples() = 0;
/**
Dequeues up to the specified number of samples from the audio sample
queue into the buffer. If the requested number of samples are not
available then all of samples are dequeued. The method returns the
actual number of samples removed from the queue.
@return The actual number of samples which were dequeued.
*/
virtual uInt32 dequeueAudioSamples(uInt8* buffer, int size) = 0;
/**
Answers the number of samples currently available in the audio
sample queue.
@return The number of samples in the audio sample queue.
*/
virtual uInt32 numberOfAudioSamples() const = 0;
/**
Returns the type of audio samples which are being stored in the audio
sample queue. Currently, only unsigned 8-bit audio samples are created,
however, in the future this will be extended to support stereo samples.
@return The type of audio sample stored in the sample queue.
*/
virtual AudioSampleType typeOfAudioSamples() const = 0;
#endif
private:
// Copy constructor isn't supported by this class so make it private
MediaSource(const MediaSource&);
......
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