This project is mirrored from https://github.com/stella-emu/stella. Pull mirroring updated .
  1. 19 Dec, 2018 3 commits
  2. 15 Dec, 2018 1 commit
  3. 08 Dec, 2018 1 commit
  4. 05 Dec, 2018 1 commit
  5. 19 Nov, 2018 1 commit
  6. 17 Sep, 2018 1 commit
  7. 14 Sep, 2018 2 commits
  8. 13 Sep, 2018 1 commit
  9. 05 Sep, 2018 1 commit
  10. 31 Aug, 2018 3 commits
  11. 29 Aug, 2018 3 commits
  12. 24 Aug, 2018 1 commit
  13. 23 Aug, 2018 1 commit
    • Stephen Anthony's avatar
      Add timer/callback functionality to OSystem. · 2e298486
      Stephen Anthony authored
      Previously this was done by SDL_AddTimer, but the new approach is much better:
      - it is proper C++ (using std::thread and lambdas)
      - It is not tied to the SDL toolkit, which is C-based
      Also, re-added logic to reset events ~0.5 seconds after starting ROM emulation; this resets 'hold' events
      2e298486
  14. 20 Aug, 2018 1 commit
  15. 12 Aug, 2018 1 commit
  16. 11 Aug, 2018 1 commit
  17. 06 Aug, 2018 2 commits
  18. 05 Aug, 2018 1 commit
  19. 01 Aug, 2018 2 commits
  20. 30 Jul, 2018 1 commit
  21. 25 Jul, 2018 1 commit
  22. 17 Jun, 2018 1 commit
  23. 12 Jun, 2018 1 commit
    • Stephen Anthony's avatar
      Controller/Genesis/Booster cleanup. · 96390575
      Stephen Anthony authored
      - Made BoosterGrip set defaults for analog pins, just like Genesis
      - Removed superfluous call to update an unchangeable pin in Genesis
      - Renamed Controller resistance constants to indicate that they are actually constants
      96390575
  24. 06 Jun, 2018 1 commit
  25. 20 May, 2018 1 commit
  26. 18 Apr, 2018 1 commit
  27. 27 Mar, 2018 1 commit
  28. 24 Mar, 2018 1 commit
  29. 21 Mar, 2018 1 commit
  30. 21 Feb, 2018 1 commit
  31. 15 Feb, 2018 1 commit