This project is mirrored from https://github.com/stella-emu/stella. Pull mirroring updated .
  1. 22 Dec, 2018 1 commit
  2. 19 Dec, 2018 2 commits
  3. 13 Sep, 2018 1 commit
  4. 28 Aug, 2018 1 commit
  5. 06 Aug, 2018 1 commit
  6. 19 May, 2018 1 commit
  7. 12 May, 2018 1 commit
  8. 03 Feb, 2018 1 commit
  9. 28 Jan, 2018 2 commits
  10. 29 Dec, 2017 1 commit
  11. 20 Dec, 2017 1 commit
  12. 15 Dec, 2017 1 commit
  13. 14 Dec, 2017 1 commit
    • thrust26's avatar
      state compression improved · ba9d8091
      thrust26 authored
      RewindManager class refactored for multiple rewinds/unwinds
      additional keys for faster rewinding added
      docs updated
      ba9d8091
  14. 13 Dec, 2017 1 commit
  15. 12 Dec, 2017 1 commit
  16. 06 Dec, 2017 1 commit
  17. 25 Nov, 2017 1 commit
  18. 23 Nov, 2017 1 commit
  19. 16 Nov, 2017 1 commit
  20. 14 Nov, 2017 1 commit
  21. 12 Nov, 2017 1 commit
  22. 16 Oct, 2017 1 commit
  23. 15 Oct, 2017 1 commit
  24. 14 Oct, 2017 1 commit
  25. 11 Oct, 2017 1 commit
  26. 18 Sep, 2017 1 commit
  27. 08 Sep, 2017 2 commits
  28. 04 Sep, 2017 1 commit
  29. 18 Aug, 2017 1 commit
  30. 10 Jul, 2017 1 commit
  31. 12 May, 2017 1 commit
  32. 25 Apr, 2017 1 commit
  33. 30 Mar, 2017 1 commit
  34. 25 Mar, 2017 2 commits
  35. 21 Feb, 2017 1 commit
    • Stephen Anthony's avatar
      Implemented Serializable for TIA inptx registers (LatchedInput · 8263eb1e
      Stephen Anthony authored
      and PaddleReader).  For now, PaddleReader is stubbed out, since
      it needs to save double values and Serializer can't do that yet.
      
      Fixed bug in Ball, Background and Playfield serialization; they
      were correctly saving data, but returning false (indicating failure).
      8263eb1e
  36. 12 Feb, 2017 1 commit