Commit 017e2169 authored by Tyrann's avatar Tyrann
Browse files

[PATCH] TyrQuake v0.55


Signed-off-by: default avatarTyrann <tyrann@disenchant.net>
parent 6c0ba356
......@@ -16,7 +16,7 @@
#
TYR_VERSION_MAJOR = 0
TYR_VERSION_MINOR = 54
TYR_VERSION_MINOR = 55
TYR_VERSION_BUILD =
TYR_VERSION = $(TYR_VERSION_MAJOR).$(TYR_VERSION_MINOR)$(TYR_VERSION_BUILD)
......
......@@ -2,20 +2,23 @@
Tyr-Quake
-----------
Date: 2006-06-13
Version: 0.54
Date: 2006-09-24
Version: 0.55
Author: Kevin Shanahan (aka. Tyrann)
Webpage: http://disenchant.net
email: tyrann@disenchant.net
Why?
----
This is meant to be a very conservative branch of the Quake source code. I
intend to support Quake and Quakeworld in both software and GL versions, as
well as Quakeworld Server; all on both MS Windows and Linux. I don't intend on
adding lots of rendering enhancements, but rather fixing little bugs that I've
come across over the years. I'll be adding small enhancements, but I don't
want to completely overhaul the engine.
This is meant to be a fairly conservative branch of the Quake source
code. It's intended to support Quake and Quakeworld in both software and GL
versions, as well as the Quakeworld Server; all on both MS Windows and Linux
(BSD supported as best I can manage with some help from some other users). I
don't intend on changing the look or feel of the game by adding lots of
rendering enhancements, etc, but rather just fixing little bugs that I've come
across over the years. I'll be adding small enhancements and may even rewrite
substantial portions of the code, but I don't want to change the fundamental
feel of the game.
Building:
---------
......@@ -28,11 +31,20 @@ prepare' (this sets up the build directories) followed by 'make <target>' -
where <target> is the name of the executable you want to build.
To build a debug version or one without the intel assembly, there are options
you can select by editing the Makefile.
you can select by setting Makefile variables:
e.g. make DEBUG=Y prepare tyr-glquake
or make USE_X86_ASM=N prepare tyr-qwcl
Version History:
v0.55
=====
- Fix a crash provoked by the qd100qlite2 mod
- Refactor the cdaudio system, adding a BSD driver
- Allow user to add custom data/config files in $HOME/.tyrquake
- Add console stretch effect ("gl_constretch 1" to enable)
- Makefile cleanups to aid customisations for packagers
v0.54
=====
- Remove some no longer required rendering code paths (gl_texsort 0,
......
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment