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Libretro
tyrquake
Commits
2d17d3e0
Commit
2d17d3e0
authored
Jan 07, 2020
by
Libretro-Admin
Browse files
Add missing file
parent
d28d8113
Changes
1
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Inline
Side-by-side
libretro-common/compat/fopen_utf8.c
0 → 100644
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2d17d3e0
/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (fopen_utf8.c).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <compat/fopen_utf8.h>
#include <encodings/utf.h>
#include <stdio.h>
#include <stdlib.h>
#if defined(_WIN32_WINNT) && _WIN32_WINNT < 0x0500 || defined(_XBOX)
#ifndef LEGACY_WIN32
#define LEGACY_WIN32
#endif
#endif
#ifdef _WIN32
#undef fopen
void
*
fopen_utf8
(
const
char
*
filename
,
const
char
*
mode
)
{
#if defined(LEGACY_WIN32)
FILE
*
ret
=
NULL
;
char
*
filename_local
=
utf8_to_local_string_alloc
(
filename
);
if
(
!
filename_local
)
return
NULL
;
ret
=
fopen
(
filename_local
,
mode
);
if
(
filename_local
)
free
(
filename_local
);
return
ret
;
#else
wchar_t
*
filename_w
=
utf8_to_utf16_string_alloc
(
filename
);
wchar_t
*
mode_w
=
utf8_to_utf16_string_alloc
(
mode
);
FILE
*
ret
=
_wfopen
(
filename_w
,
mode_w
);
free
(
filename_w
);
free
(
mode_w
);
return
ret
;
#endif
}
#endif
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