Commit d39218b3 authored by Libretro-Admin's avatar Libretro-Admin
Browse files

Add retro_stat.c

parent 4a28bbe5
......@@ -76,7 +76,9 @@ SOURCES_C := \
$(CORE_DIR)/common/world.c
ifneq ($(STATIC_LINKING),1)
SOURCES_C += $(CORE_DIR)/libretro-common/file/retro_dirent.c
SOURCES_C += \
$(CORE_DIR)/libretro-common/file/retro_dirent.c \
$(CORE_DIR)/libretro-common/file/retro_stat.c
endif
SOURCES_C += $(CORE_DIR)/common/net_none.c
/* Copyright (C) 2010-2015 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (retro_dirent.c).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <stdlib.h>
#include <stdio.h>
#if defined(_WIN32)
#ifdef _MSC_VER
#define setmode _setmode
#endif
#ifdef _XBOX
#include <xtl.h>
#define INVALID_FILE_ATTRIBUTES -1
#else
#include <io.h>
#include <fcntl.h>
#include <direct.h>
#include <windows.h>
#endif
# include <compat/posix_string.h>
# ifdef _MSC_VER
# define setmode _setmode
# endif
# ifdef _XBOX
# include <xtl.h>
# define INVALID_FILE_ATTRIBUTES -1
# else
# include <io.h>
# include <fcntl.h>
# include <direct.h>
# include <windows.h>
# endif
#elif defined(VITA)
#include <psp2/io/fcntl.h>
#include <psp2/io/dirent.h>
# include <psp2/io/fcntl.h>
# include <psp2/io/dirent.h>
#else
#if defined(PSP)
#include <pspiofilemgr.h>
#endif
#include <sys/types.h>
#include <sys/stat.h>
#include <dirent.h>
#include <unistd.h>
# if defined(PSP)
# include <pspiofilemgr.h>
# endif
# include <sys/types.h>
# include <sys/stat.h>
# include <dirent.h>
# include <unistd.h>
#endif
#ifdef __CELLOS_LV2__
......@@ -31,6 +55,8 @@
#endif
#include <boolean.h>
#include <retro_stat.h>
#include <retro_dirent.h>
struct RDIR
{
......@@ -144,22 +170,13 @@ bool retro_dirent_is_dir(struct RDIR *rdir, const char *path)
const struct dirent *entry = (const struct dirent*)rdir->entry;
if (entry->d_type == DT_DIR)
return true;
else if (entry->d_type == DT_UNKNOWN /* This can happen on certain file systems. */
|| entry->d_type == DT_LNK)
{
struct stat buf;
if (stat(path, &buf) < 0)
return false;
return S_ISDIR(buf.st_mode);
}
/* This can happen on certain file systems. */
if (entry->d_type == DT_UNKNOWN || entry->d_type == DT_LNK)
return path_is_directory(path);
return false;
#else /* dirent struct doesn't have d_type, do it the slow way ... */
struct stat buf;
if (stat(path, &buf) < 0)
return false;
return S_ISDIR(buf.st_mode);
#else
/* dirent struct doesn't have d_type, do it the slow way ... */
return path_is_directory(path);
#endif
}
......
/* Copyright (C) 2010-2015 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (retro_stat.c).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#if defined(_WIN32)
#ifdef _MSC_VER
#define setmode _setmode
#endif
#ifdef _XBOX
#include <xtl.h>
#define INVALID_FILE_ATTRIBUTES -1
#else
#include <io.h>
#include <fcntl.h>
#include <direct.h>
#include <windows.h>
#endif
#elif defined(VITA)
#define SCE_ERROR_ERRNO_EEXIST 0x80010011
#include <psp2/io/fcntl.h>
#include <psp2/io/dirent.h>
#include <psp2/io/stat.h>
#else
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
#endif
#if defined(PSP)
#include <pspkernel.h>
#endif
#ifdef __HAIKU__
#include <kernel/image.h>
#endif
#if (defined(__CELLOS_LV2__) && !defined(__PSL1GHT__)) || defined(__QNX__) || defined(PSP)
#include <unistd.h> /* stat() is defined here */
#endif
#include <file/file_path.h>
#include <retro_miscellaneous.h>
#if defined(__CELLOS_LV2__)
#include <cell/cell_fs.h>
#endif
#if defined(VITA)
#define FIO_SO_ISDIR PSP2_S_ISDIR
#endif
/**
* path_is_directory:
* @path : path
*
* Checks if path is a directory.
*
* Returns: true (1) if path is a directory, otherwise false (0).
*/
bool path_is_directory(const char *path)
{
#if defined(VITA) || defined(PSP)
SceIoStat buf;
if (sceIoGetstat(path, &buf) < 0)
return false;
return FIO_SO_ISDIR(buf.st_mode);
#elif defined(__CELLOS_LV2__)
CellFsStat buf;
if (cellFsStat(path, &buf) < 0)
return false;
return ((buf.st_mode & S_IFMT) == S_IFDIR);
#elif defined(_WIN32)
DWORD ret = GetFileAttributes(path);
return (ret & FILE_ATTRIBUTE_DIRECTORY) && (ret != INVALID_FILE_ATTRIBUTES);
#else
struct stat buf;
if (stat(path, &buf) < 0)
return false;
return S_ISDIR(buf.st_mode);
#endif
}
/**
* path_mkdir_norecurse:
* @dir : directory
*
* Create directory on filesystem.
*
* Returns: true (1) if directory could be created, otherwise false (0).
**/
static bool path_mkdir_norecurse(const char *dir)
{
int ret;
#if defined(_WIN32)
ret = _mkdir(dir);
#elif defined(IOS)
ret = mkdir(dir, 0755);
#elif defined(VITA) || defined(PSP)
ret = sceIoMkdir(dir, 0777);
#else
ret = mkdir(dir, 0750);
#endif
/* Don't treat this as an error. */
#if defined(VITA)
if ((ret == SCE_ERROR_ERRNO_EEXIST) && path_is_directory(dir))
ret = 0;
#else
if (ret < 0 && errno == EEXIST && path_is_directory(dir))
ret = 0;
#endif
if (ret < 0)
printf("mkdir(%s) error: %s.\n", dir, strerror(errno));
return ret == 0;
}
/**
* path_mkdir:
* @dir : directory
*
* Create directory on filesystem.
*
* Returns: true (1) if directory could be created, otherwise false (0).
**/
bool path_mkdir(const char *dir)
{
const char *target = NULL;
/* Use heap. Real chance of stack overflow if we recurse too hard. */
char *basedir = strdup(dir);
bool ret = false;
if (!basedir)
return false;
path_parent_dir(basedir);
if (!*basedir || !strcmp(basedir, dir))
goto end;
if (path_is_directory(basedir))
{
target = dir;
ret = path_mkdir_norecurse(dir);
}
else
{
target = basedir;
ret = path_mkdir(basedir);
if (ret)
{
target = dir;
ret = path_mkdir_norecurse(dir);
}
}
end:
if (target && !ret)
printf("Failed to create directory: \"%s\".\n", target);
free(basedir);
return ret;
}
bool stat_is_valid(const char *path)
{
#if defined(VITA) || defined(PSP)
SceIoStat buf;
if (sceIoGetstat(path, &buf) < 0)
return false;
return true;
#elif defined(__CELLOS_LV2__)
CellFsStat buf;
if (cellFsStat(path, &buf) < 0)
return false;
return true;
#elif defined(_WIN32)
DWORD ret = GetFileAttributes(path);
return (ret != INVALID_FILE_ATTRIBUTES);
#else
struct stat buf;
if (stat(path, &buf) < 0)
return false;
return true;
#endif
}
/* Copyright (C) 2010-2015 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (file_path.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __LIBRETRO_SDK_FILE_PATH_H
#define __LIBRETRO_SDK_FILE_PATH_H
#include <stdio.h>
#include <stdint.h>
#include <stddef.h>
#include <sys/types.h>
#include <boolean.h>
#include <retro_inline.h>
#ifdef __cplusplus
extern "C" {
#endif
/* Order in this enum is equivalent to negative sort order in filelist
* (i.e. DIRECTORY is on top of PLAIN_FILE) */
enum
{
RARCH_FILETYPE_UNSET,
RARCH_PLAIN_FILE,
RARCH_COMPRESSED_FILE_IN_ARCHIVE,
RARCH_COMPRESSED_ARCHIVE,
RARCH_DIRECTORY,
RARCH_FILE_UNSUPPORTED
};
/**
* path_is_compressed_file:
* @path : path
*
* Checks if path is a compressed file.
*
* Returns: true (1) if path is a compressed file, otherwise false (0).
**/
bool path_is_compressed_file(const char *path);
/**
* path_contains_compressed_file:
* @path : path
*
* Checks if path contains a compressed file.
*
* Currently we only check for hash symbol (#) inside the pathname.
* If path is ever expanded to a general URI, we should check for that here.
*
* Example: Somewhere in the path there might be a compressed file
* E.g.: /path/to/file.7z#mygame.img
*
* Returns: true (1) if path contains compressed file, otherwise false (0).
**/
bool path_contains_compressed_file(const char *path);
/**
* path_file_exists:
* @path : path
*
* Checks if a file already exists at the specified path (@path).
*
* Returns: true (1) if file already exists, otherwise false (0).
*/
bool path_file_exists(const char *path);
/**
* path_get_extension:
* @path : path
*
* Gets extension of file. Only '.'s
* after the last slash are considered.
*
* Returns: extension part from the path.
*/
const char *path_get_extension(const char *path);
/**
* path_remove_extension:
* @path : path
*
* Removes the extension from the path and returns the result.
* Removes all text after and including the last '.'.
* Only '.'s after the last slash are considered.
*
* Returns: path with the extension part removed.
*/
char *path_remove_extension(char *path);
/**
* path_basename:
* @path : path
*
* Get basename from @path.
*
* Returns: basename from path.
**/
const char *path_basename(const char *path);
/**
* path_basedir:
* @path : path
*
* Extracts base directory by mutating path.
* Keeps trailing '/'.
**/
void path_basedir(char *path);
/**
* path_parent_dir:
* @path : path
*
* Extracts parent directory by mutating path.
* Assumes that path is a directory. Keeps trailing '/'.
**/
void path_parent_dir(char *path);
/**
* path_resolve_realpath:
* @buf : buffer for path
* @size : size of buffer
*
* Turns relative paths into absolute path.
* If relative, rebases on current working dir.
**/
void path_resolve_realpath(char *buf, size_t size);
/**
* path_is_absolute:
* @path : path
*
* Checks if @path is an absolute path or a relative path.
*
* Returns: true (1) if path is absolute, false (1) if path is relative.
**/
bool path_is_absolute(const char *path);
/**
* fill_pathname:
* @out_path : output path
* @in_path : input path
* @replace : what to replace
* @size : buffer size of output path
*
* FIXME: Verify
*
* Replaces filename extension with 'replace' and outputs result to out_path.
* The extension here is considered to be the string from the last '.'
* to the end.
*
* Only '.'s after the last slash are considered as extensions.
* If no '.' is present, in_path and replace will simply be concatenated.
* 'size' is buffer size of 'out_path'.
* E.g.: in_path = "/foo/bar/baz/boo.c", replace = ".asm" =>
* out_path = "/foo/bar/baz/boo.asm"
* E.g.: in_path = "/foo/bar/baz/boo.c", replace = "" =>
* out_path = "/foo/bar/baz/boo"
*/
void fill_pathname(char *out_path, const char *in_path,
const char *replace, size_t size);
/**
* fill_dated_filename:
* @out_filename : output filename
* @ext : extension of output filename
* @size : buffer size of output filename
*
* Creates a 'dated' filename prefixed by 'RetroArch', and
* concatenates extension (@ext) to it.
*
* E.g.:
* out_filename = "RetroArch-{month}{day}-{Hours}{Minutes}.{@ext}"
**/
void fill_dated_filename(char *out_filename,
const char *ext, size_t size);
/**
* fill_pathname_noext:
* @out_path : output path
* @in_path : input path
* @replace : what to replace
* @size : buffer size of output path
*
* Appends a filename extension 'replace' to 'in_path', and outputs
* result in 'out_path'.
*
* Assumes in_path has no extension. If an extension is still
* present in 'in_path', it will be ignored.
*
*/
void fill_pathname_noext(char *out_path, const char *in_path,
const char *replace, size_t size);
/**
* fill_pathname_dir:
* @in_dir : input directory path
* @in_basename : input basename to be appended to @in_dir
* @replace : replacement to be appended to @in_basename
* @size : size of buffer
*
* Appends basename of 'in_basename', to 'in_dir', along with 'replace'.
* Basename of in_basename is the string after the last '/' or '\\',
* i.e the filename without directories.
*
* If in_basename has no '/' or '\\', the whole 'in_basename' will be used.
* 'size' is buffer size of 'in_dir'.
*
* E.g..: in_dir = "/tmp/some_dir", in_basename = "/some_content/foo.c",
* replace = ".asm" => in_dir = "/tmp/some_dir/foo.c.asm"
**/
void fill_pathname_dir(char *in_dir, const char *in_basename,
const char *replace, size_t size);
/**
* fill_pathname_base:
* @out : output path
* @in_path : input path
* @size : size of output path
*
* Copies basename of @in_path into @out_path.
**/
void fill_pathname_base(char *out_path, const char *in_path, size_t size);
/**
* fill_pathname_basedir:
* @out_dir : output directory
* @in_path : input path
* @size : size of output directory
*
* Copies base directory of @in_path into @out_path.
* If in_path is a path without any slashes (relative current directory),
* @out_path will get path "./".
**/
void fill_pathname_basedir(char *out_path, const char *in_path, size_t size);
/**
* fill_pathname_parent_dir:
* @out_dir : output directory
* @in_dir : input directory
* @size : size of output directory
*
* Copies parent directory of @in_dir into @out_dir.
* Assumes @in_dir is a directory. Keeps trailing '/'.
**/
void fill_pathname_parent_dir(char *out_dir,
const char *in_dir, size_t size);
/**
* fill_pathname_resolve_relative:
* @out_path : output path
* @in_refpath : input reference path
* @in_path : input path
* @size : size of @out_path
*
* Joins basedir of @in_refpath together with @in_path.
* If @in_path is an absolute path, out_path = in_path.
* E.g.: in_refpath = "/foo/bar/baz.a", in_path = "foobar.cg",
* out_path = "/foo/bar/foobar.cg".
**/
void fill_pathname_resolve_relative(char *out_path, const char *in_refpath,
const char *in_path, size_t size);
/**
* fill_pathname_join:
* @out_path : output path
* @dir : directory
* @path : path
* @size : size of output path
*
* Joins a directory (@dir) and path (@path) together.
* Makes sure not to get two consecutive slashes
* between directory and path.
**/
void fill_pathname_join(char *out_path, const char *dir,
const char *path, size_t size);
/**
* fill_pathname_join_delim:
* @out_path : output path
* @dir : directory
* @path : path
* @delim : delimiter