BOOLOPT("Display/KeepOnTop","KeepOnTop",wxTRANSLATE("Keep window on top"),gopts.keep_on_top),
INTOPT("Display/MaxThreads","Multithread",wxTRANSLATE("Maximum number of threads to run filters in"),gopts.max_threads,1,8),
#ifdef __WXMSW__
ENUMOPT("Display/RenderMethod","",wxTRANSLATE("Render method; if unsupported, simple method will be used"),gopts.render_method,wxTRANSLATE("simple|opengl|cairo|direct3d")),
ENUMOPT("Display/RenderMethod","",wxTRANSLATE("Render method; if unsupported, simple method will be used"),gopts.render_method,wxTRANSLATE("simple|opengl|direct3d")),
#elif defined(__WXMAC__)
ENUMOPT("Display/RenderMethod","",wxTRANSLATE("Render method; if unsupported, simple method will be used"),gopts.render_method,wxTRANSLATE("simple|opengl|cairo||quartz2d")),
ENUMOPT("Display/RenderMethod","",wxTRANSLATE("Render method; if unsupported, simple method will be used"),gopts.render_method,wxTRANSLATE("simple|opengl|quartz2d")),
#else
ENUMOPT("Display/RenderMethod","",wxTRANSLATE("Render method; if unsupported, simple method will be used"),gopts.render_method,wxTRANSLATE("simple|opengl|cairo")),
ENUMOPT("Display/RenderMethod","",wxTRANSLATE("Render method; if unsupported, simple method will be used"),gopts.render_method,wxTRANSLATE("simple|opengl")),