This project is mirrored from https://*****@github.com/libretro/vbam-libretro.git.
Pull mirroring updated .
- 27 Apr, 2015 1 commit
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skidau authored
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- 23 Apr, 2015 2 commits
- 22 Apr, 2015 2 commits
- 20 Apr, 2015 1 commit
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skidau authored
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- 19 Apr, 2015 6 commits
- 18 Apr, 2015 4 commits
- 16 Apr, 2015 1 commit
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squall-leonhart authored
This precludes an attempt to compile the soft_oal code into the emulator.
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- 15 Apr, 2015 1 commit
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skidau authored
Added a command line project based on SDL. Added getopt from MinGW. Added SDL 1.2.15 to the dependencies. Rearranged the OutDir and IntDir to Binary and Build folders.
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- 14 Apr, 2015 6 commits
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wowzaman12 authored
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wowzaman12 authored
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skidau authored
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squall-leonhart authored
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skidau authored
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- 10 Apr, 2015 1 commit
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skidau authored
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- 08 Apr, 2015 2 commits
- 07 Apr, 2015 1 commit
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wowzaman12 authored
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- 06 Apr, 2015 4 commits
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wowzaman12 authored
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wowzaman12 authored
So, this fixes compiling using clang, fixed some tabulation issues, and allow the sdljoy pad compile against SDL2. Also fixed a small compiling issue when compiled against wx3 with the dsound driver. Seems we need the Wx c string to work, it's still not exactly wx3 primetime but it's a small start.
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squall-leonhart authored
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wowzaman12 authored
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- 05 Apr, 2015 8 commits
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wowzaman12 authored
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wowzaman12 authored
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wowzaman12 authored
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wowzaman12 authored
Again with the bracer issue. -_- But this should fix compiling. (Got to stop committing before testing.)
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wowzaman12 authored
read kega fusion plugins in the wxwidgets interface and also started some work on xbrz support in the interface, will complete that later though.
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skidau authored
Removed cable link speedhack as it is not needed. Hard-coded timeouts.
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wowzaman12 authored
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wowzaman12 authored
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