This project is mirrored from https://*****@github.com/libretro/vbam-libretro.git.
Pull mirroring updated .
- 09 Jul, 2016 1 commit
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Zach Bacon authored
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- 08 Jul, 2016 2 commits
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Zach Bacon authored
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Zach Bacon authored
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- 03 Jul, 2016 1 commit
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DoctorWho11 authored
Edit sdlStateName, fixing SDL states on a Mac
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- 25 Jun, 2016 1 commit
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Andy Chase authored
Previously this function returned true for `if(saveDir)` when `saveDir` was simply a zero length string following a branch that returned `/<savepath>` which doesn't work when the user isn't a root user.
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- 10 Jun, 2016 1 commit
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DoctorWho11 authored
Add some header and resource files to CMakeLists.txts (Core+WX)
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- 07 Jun, 2016 1 commit
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Markus Kitsinger (SwooshyCueb) authored
This makes these files show up in generated CodeBlocks projects, which makes life easier for folks who import into QtCreator.
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- 29 Apr, 2016 1 commit
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DoctorWho11 authored
Kludges for ffmpeg 3.0
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- 27 Apr, 2016 4 commits
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Markus Kitsinger (SwooshyCueb) authored
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Markus Kitsinger (SwooshyCueb) authored
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Markus Kitsinger (SwooshyCueb) authored
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Markus Kitsinger (SwooshyCueb) authored
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- 20 Feb, 2016 1 commit
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Zach Bacon authored
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- 13 Dec, 2015 1 commit
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Zach Bacon authored
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- 19 Nov, 2015 1 commit
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Zach Bacon authored
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- 18 Nov, 2015 1 commit
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DoctorWho11 authored
more minor improvements for OS X build
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- 17 Nov, 2015 1 commit
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Rafael Kitover authored
Add Homebrew and MacPorts paths for findings headers and libraries. Add -x objective-c++ to the C++ compile command so that conditionally compiled ObjectiveC code for OS X can be supported. Throw a fatal error if the user tries to enable ENABLE_ASM_CORE, ENABLE_ASM_SCALERS or ENABLE_MMX on AMD64, as this is not supported yet. If ENABLE_ASM_SCALERS is enabled, try to find a Homebrew or MacPorts nasm before using the outdated XCode nasm. For the future, if the user has only the old XCode nasm which does not support 64 bit objects and the build is 64 bit, throw a fatal error. For 32 bit builds with the old XCode nasm, use -f macho instead of -f macho32, which is used if the version of nasm is > 2.0 . Pass -DMACHO instead of -DELF and, on AMD64 (for the future) -D__AMD64__ for nasm on OS X. Pass -D__AMD64__ to C++ compilation as well on AMD64, this will help when we support AMD64 inline assembly. Add support for automatically linking Homebrew keg-only gettext from /usr/local/opt/gettext for ENABLE_NLS. Fix copying Info.plist and vbam.icns to the .app bundle. Add a key to the Info.plist to support sharp text on retina displays, as per: https://wiki.wxwidgets.org/WxMac-specific_topics#Retina_display_support Set wxWidgets_USE_DEBUG to ON if CMAKE_BUILD_TYPE is "Debug". I'm not sure this does anything or if I'm doing this correctly though. Also set wxWidgets_USE_UNICODE to ON. Again, I'm not sure this does anything or is in the right place. Fix a bug in the config dir finding code in wxvbamApp::GetConfigurationPath() updated in 8b8f2f7a to only use the more top level dirs if there is a vbam.ini in them, not if they are writable as well, and use the reverse order (starting with user local dirs) to check for writable dirs and their writable parents. This fixes a problem with the vbam.ini being written to the Plugins directory of the .app bundle if it's writable instead of ~/Library/Application Support/vbam as was intended.
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- 09 Nov, 2015 2 commits
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DoctorWho11 authored
fix configuration directory on OSX
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Rafael Kitover authored
Write vbam.ini to ~/Library/Application Support/vbam on OSX. Do not create ~/.vbam on OSX in common/ConfigManager.cpp . Make get_config_path and wxvbamApp::GetConfigurationPath return directories with a writable parent in reverse search order when no writable directories in the current search order are available since the directory is created in OnInit. This prefers to create the user-local directory and write the vbam.ini there.
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- 24 Oct, 2015 1 commit
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DoctorWho11 authored
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- 16 Oct, 2015 2 commits
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skidau authored
HLE BIOS functions for sound driver
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skidau authored
This patch adds those missing HLE BIOS functions for sound driver: https://sourceforge.net/p/vbam/bugs/24/ It is utilized by Phantasy Star Collection at intro. I don't know any other games using this BIOS driver, so I just implemented the parts that Phantasy Star Collection uses. This patch is far away from perfect yet. Sound quality is not the same as with original BIOS. Also code is horrible to read, since I just kept translating arm instructions to C without thinking too much. Got it done quickly so if anyone has keen interest on continuing from here. Patch by Juha Laukkanen
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- 30 Sep, 2015 1 commit
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DoctorWho11 authored
This should fix the issue of when users on linux run the install command and make not finding the proper binary.
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- 20 Sep, 2015 1 commit
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DoctorWho11 authored
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- 19 Sep, 2015 3 commits
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DoctorWho11 authored
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DoctorWho11 authored
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DoctorWho11 authored
xBRZ 1.4 filter update thanks @intact I'll add the update on the other frontends, however next time try and at least support the other frontends as possible, at least the wxwidgets end of things.
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- 03 Aug, 2015 1 commit
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intact authored
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- 11 Jul, 2015 2 commits
- 29 Jun, 2015 2 commits
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skidau authored
Translation update https://www.transifex.com/projects/p/vba-m/
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- 23 Jun, 2015 2 commits
- 15 Jun, 2015 6 commits
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n-a-c-h authored
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DoctorWho11 authored
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DoctorWho11 authored
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DoctorWho11 authored
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DoctorWho11 authored
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DoctorWho11 authored
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