This project is mirrored from https://*****@github.com/libretro/vbam-libretro.git.
Pull mirroring updated .
- 19 Apr, 2015 3 commits
- 18 Apr, 2015 4 commits
- 16 Apr, 2015 1 commit
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squall-leonhart authored
This precludes an attempt to compile the soft_oal code into the emulator.
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- 15 Apr, 2015 1 commit
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skidau authored
Added a command line project based on SDL. Added getopt from MinGW. Added SDL 1.2.15 to the dependencies. Rearranged the OutDir and IntDir to Binary and Build folders.
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- 14 Apr, 2015 6 commits
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wowzaman12 authored
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wowzaman12 authored
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skidau authored
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squall-leonhart authored
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skidau authored
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- 10 Apr, 2015 1 commit
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skidau authored
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- 08 Apr, 2015 2 commits
- 07 Apr, 2015 1 commit
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wowzaman12 authored
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- 06 Apr, 2015 4 commits
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wowzaman12 authored
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wowzaman12 authored
So, this fixes compiling using clang, fixed some tabulation issues, and allow the sdljoy pad compile against SDL2. Also fixed a small compiling issue when compiled against wx3 with the dsound driver. Seems we need the Wx c string to work, it's still not exactly wx3 primetime but it's a small start.
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squall-leonhart authored
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wowzaman12 authored
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- 05 Apr, 2015 9 commits
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wowzaman12 authored
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wowzaman12 authored
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wowzaman12 authored
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wowzaman12 authored
Again with the bracer issue. -_- But this should fix compiling. (Got to stop committing before testing.)
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wowzaman12 authored
read kega fusion plugins in the wxwidgets interface and also started some work on xbrz support in the interface, will complete that later though.
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skidau authored
Removed cable link speedhack as it is not needed. Hard-coded timeouts.
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wowzaman12 authored
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wowzaman12 authored
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skidau authored
Added a NO$GBA Style OAM Viewer. The OAM Viewer shows a previews every OAM and its location on the screen. Patch by StrepTeDa.
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- 04 Apr, 2015 4 commits
- 03 Apr, 2015 4 commits
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skidau authored
The code has been rearranged with the link framework at the top, followed by cable socket, joybus socket, cable IPC, RFU IPC and lastly, GB link IPC.
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skidau authored
- Allow a GBC BIOS to be loaded and run. - Allow GB ROMs to run in GBC mode if you select GBC in the menu. - Fix a bug which caused wrong colors in GB games in GBC mode. - Set the CGB palettes usually set by the BIOS when a GB game is detected (or everything using the BG palette would appear white and sprites would be the wrong color). - Allow the BIOS itself and the Skip BIOS option to be changed by a reset. - Fix the coloring issues if you use the GBC boot ROM. - Implement GBC colorization palette selection.
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skidau authored
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