This project is mirrored from https://*****@github.com/libretro/vbam-libretro.git. Pull mirroring updated .
  1. 01 Feb, 2019 2 commits
  2. 31 Jan, 2019 1 commit
    • Rafael Kitover's avatar
      fix drawing panel alignment in frame #325 · f8c69531
      Rafael Kitover authored
      
      
      Add wxEXPAND spacers to frame wxBoxSizer on the top and bottom around
      the drawing panel so that panel is correctly centered if maximum zoom is
      set.
      
      Set proportion to 1 on the spacers and 0 on the panel so that both
      centering with maximum zoom and full expansion work correctly.
      
      Refactor frame OnSize event: pass a dummy userdata pointer to
      distinguish resizing the frame from resizing the panel, and call
      Layout() when the frame is resized.
      Signed-off-by: default avatarRafael Kitover <rkitover@gmail.com>
      f8c69531
  3. 30 Jan, 2019 2 commits
  4. 29 Jan, 2019 4 commits
  5. 26 Jan, 2019 1 commit
  6. 24 Jan, 2019 1 commit
  7. 23 Jan, 2019 1 commit
  8. 21 Jan, 2019 3 commits
    • ZachBacon's avatar
      Update wxwidgets to 3.1.2 · 3eb591ca
      ZachBacon authored
      3eb591ca
    • retro-wertz's avatar
      GB: Fix rumble support (MBC5) · 3b87576e
      retro-wertz authored
      - Fix missing call to rumble function on MBC5
      - fix rumble flag gets disabled causing rumble not to work at all.
      3b87576e
    • retro-wertz's avatar
      libretro: Add support for tilt, gyro sensors and rumble pak (WIP) · 089d7a40
      retro-wertz authored
      - Uses analog stick to simulate tilt and gyro hw. By default, tilt uses
      the right analog stick while gyro uses the left. The analog stick can be
      swapped using a core option provided and with separate sensitivity level
      for both sensors. WIP and will be fine tuned later (Kirby was fun to
      play at least)
      - Minor retro_run() cleanup and some minor stuff i forgot.
      089d7a40
  9. 19 Jan, 2019 1 commit
  10. 18 Jan, 2019 1 commit
    • retro-wertz's avatar
      libretro: Update input descriptors for 4-player SGB and cleanup... · a2b3dd76
      retro-wertz authored
      - Updates descriptors for 4-player SGB
      - Remove alternate gamepad layouts for GBA
      - Prevent crash when SGB border option executes at startup when GB is not
      initialized yet
      - Update input turbo function for 4-player support
      - Minor cleanups (texts, style nits, etc)...
      a2b3dd76
  11. 17 Jan, 2019 3 commits
  12. 14 Jan, 2019 3 commits
  13. 13 Jan, 2019 3 commits
  14. 10 Jan, 2019 3 commits
  15. 09 Jan, 2019 1 commit
  16. 05 Jan, 2019 2 commits
  17. 03 Jan, 2019 2 commits
  18. 02 Jan, 2019 4 commits
  19. 31 Dec, 2018 1 commit
  20. 29 Dec, 2018 1 commit
    • Rafael Kitover's avatar
      only block key event propagation for game keys #88 · 55a60e3e
      Rafael Kitover authored
      One bug noted in the #88 discussion is that when a joystick button is
      held down, keyboard shortcuts do not work.
      
      Rewrite the logic for process_key_press() to only block further
      wxWidgets event propagation if the actual key pressed is a game key, not
      if any game keys are being held down.
      
      This takes care of all the issues in #88.
      
      TODO:
      
      - investigate other joystick issues
      55a60e3e