Commit e92b801e authored by Rinnegatamante's avatar Rinnegatamante
Browse files

Fix for menu not being rendered in OpenArena.

parent 7eb25c3f
......@@ -2695,7 +2695,11 @@ void Com_Init( char *commandLine ) {
// done early so bind command exists
CL_InitKeyCommands();
#ifdef STANDALONE
com_standalone = Cvar_Get("com_standalone", "1", CVAR_ROM);
#else
com_standalone = Cvar_Get("com_standalone", "0", CVAR_ROM);
#endif
com_basegame = Cvar_Get("com_basegame", BASEGAME, CVAR_INIT);
com_homepath = Cvar_Get("com_homepath", "", CVAR_INIT|CVAR_PROTECTED);
......
......@@ -38,7 +38,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define HOMEPATH_NAME_WIN "OpenArena"
#define HOMEPATH_NAME_MACOSX HOMEPATH_NAME_WIN
#define GAMENAME_FOR_MASTER "Quake3Arena" // must NOT contain whitespace
#define LEGACY_PROTOCOL // You probably don't need this for your standalone game
#define LEGACY_PROTOCOL 1 // You probably don't need this for your standalone game
# endif
#else
......
......@@ -876,7 +876,7 @@ void GL_SetDefaultState( void )
// the vertex array is always enabled, but the color and texture
// arrays are enabled and disabled around the compiled vertex array call
qglEnableClientState (GL_VERTEX_ARRAY);
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
//
// make sure our GL state vector is set correctly
//
......
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