This project is mirrored from https://*****@github.com/libretro/xmil-libretro.git.
Pull mirroring updated .
- 14 Apr, 2022 3 commits
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Libretro-Admin authored
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Libretro-Admin authored
Expose system RAM to frontend
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phcoder authored
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- 13 Apr, 2022 2 commits
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Libretro-Admin authored
Add missing null terminator in controls description
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phcoder authored
Fixes https://github.com/r-type/xmil-libretro/issues/3
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- 15 Mar, 2022 4 commits
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Libretro-Admin authored
Fix PS2 colors
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Libretro-Admin authored
Fix miyoo compilation name
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phcoder authored
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phcoder authored
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- 09 Mar, 2022 1 commit
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Libretro-Admin authored
Add compilation of several targets
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- 08 Mar, 2022 4 commits
- 14 Mar, 2021 1 commit
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Libretro-Admin authored
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- 08 Jan, 2021 1 commit
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Libretro-Admin authored
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- 02 Jan, 2021 1 commit
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Libretro-Admin authored
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- 29 Dec, 2020 2 commits
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Libretro-Admin authored
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Libretro-Admin authored
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- 28 Dec, 2020 1 commit
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Libretro-Admin authored
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- 25 Dec, 2020 1 commit
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Libretro-Admin authored
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- 24 Dec, 2020 1 commit
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Libretro-Admin authored
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- 04 Dec, 2020 1 commit
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Libretro-Admin authored
libretro: Update gitlab ci extends ordering
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- 02 Dec, 2020 1 commit
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Steel01 authored
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- 19 Oct, 2020 1 commit
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Libretro-Admin authored
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- 11 Oct, 2020 2 commits
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Libretro-Admin authored
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Libretro-Admin authored
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- 02 May, 2020 2 commits
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Vladimir Serbinenko authored
Recognize platform=unix-armv7-hardfloat-neon
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Vladimir Serbinenko authored
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- 01 May, 2020 4 commits
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Vladimir Serbinenko authored
Fix android compilation
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Vladimir Serbinenko authored
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Vladimir Serbinenko authored
gamecube and wii support
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Vladimir Serbinenko authored
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- 19 Apr, 2020 3 commits
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Vladimir Serbinenko authored
Support for psl1ght and big-endian
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Vladimir Serbinenko authored
Add iOS arm64 build support
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Vladimir Serbinenko authored
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- 09 Apr, 2020 1 commit
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Weedy Weed Smoker authored
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- 02 Apr, 2020 3 commits
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Vladimir Serbinenko authored
PSP support
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Vladimir Serbinenko authored
PSP1 scaling messes when source is larger than psp horizontal resolution, hence render at quarter resolution
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Vladimir Serbinenko authored
Code for rendering at quarter of resolution is broken for libretro files altogether as it was never really implemented. Highres QVGA renderingforgot horizontal offset resulting in single-color lines, fx it as well
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