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This project is mirrored from
https://github.com/ARMSX2/ARMSX2
. Pull mirroring updated
Sep 01, 2026
.
Successfully updated
Sep 01, 2026
.
v1.7.3832
1dff9897
·
x86/microVU: Only update MXCSR when it's different
·
Jan 01, 2023
v1.7.3831
b5a61d29
·
SPU2: Move WaveDump and friends behind PCSX2_DEVBUILD
·
Jan 01, 2023
v1.7.3830
265afcec
·
x86/microVU: Fix incorrect VI being backed up when uncached
·
Jan 01, 2023
v1.7.3829
26d5ee0c
·
Qt: Fix out-of-focus colors + 2 new dark themes
·
Dec 31, 2022
v1.7.3828
6e1011f1
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VMManager: Only warning for audio if async mix is used
·
Dec 31, 2022
v1.7.3827
339c483a
·
GameDB: Set preloading to Partial for Tekken 4
·
Dec 31, 2022
v1.7.3826
73f1f0e1
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GameDB: Iris 2 + Iris 3
·
Dec 31, 2022
v1.7.3825
f83fc9ba
·
Qt: Fix Host::GetTopLevelWindowInfo() in nogui mode
·
Dec 31, 2022
v1.7.3824
4e5692e9
·
UI/AudioSettings: Correct recommended value for overlap (#7748)
·
Dec 31, 2022
v1.7.3823
2bb70729
·
GameDB: add missing serial
·
Dec 31, 2022
v1.7.3822
9aa46e85
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Misc: Remove GS/config.h include from PCSX2Base.h
·
Dec 31, 2022
v1.7.3821
4831e51c
·
GameDB: Add SW CLUT to The Incredibles
·
Dec 30, 2022
v1.7.3820
4ea331ec
·
x86/microVU: Fix VU1->VU0 register access in MTVU mode
·
Dec 30, 2022
v1.7.3819
79764430
·
DEV9: Fix out_of_range exception with automatic gateway
·
Dec 29, 2022
v1.7.3818
51107ee9
·
mVU: Align x86ptr based on AVX2 caps
·
Dec 29, 2022
v1.7.3817
d359e842
·
x86/iR5900: Fix incorrect blend in mfsa
·
Dec 29, 2022
v1.7.3816
ea11bb61
·
GameDB: Disable texture preloading for Time Crisis 3
·
Dec 29, 2022
v1.7.3815
4a90a3e1
·
Readme: Update specifications requirements
·
Dec 29, 2022
v1.7.3814
8f73e932
·
GameDB: Add VU0 Clamping to Sly 3
·
Dec 29, 2022
v1.7.3813
1a7263cb
·
x86/microVU: Forward CTC2 I direct to VNNNi instructions
·
Dec 29, 2022
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