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This project is mirrored from
https://github.com/ARMSX2/ARMSX2
. Pull mirroring updated
Sep 01, 2026
.
Successfully updated
Sep 01, 2026
.
v1.7.5671
8e008288
·
GS/HW: Further fix up RTA handling
·
Apr 02, 2024
v1.7.5670
088ba4e2
·
GameDB: Various fixes
·
Apr 01, 2024
v1.7.5669
1cd69977
·
PAD: Update to latest controller database.
·
Apr 01, 2024
v1.7.5668
69349e9d
·
GS/HW: Fix loading replacement textures
·
Apr 01, 2024
v1.7.5667
aeb3cb09
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GameDB: Various fixes
·
Apr 01, 2024
v1.7.5666
c729a6f9
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GS: Move PrimitiveWithoutGaps function to GSState
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Apr 01, 2024
v1.7.5665
8dce1877
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Docs: Remove XZ Utils from thirdpartynotices (#11016)
·
Apr 01, 2024
v1.7.5664
fce8317d
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GS/HW: Compute source alpha min/max based on texture instead of CLUT
·
Apr 01, 2024
v1.7.5663
c650b4b0
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Qt: Fix vanishing status bar renderer info
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Apr 01, 2024
v1.7.5662
64b6dec5
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Qt: Fix crash on shutdown with BP mode open
·
Apr 01, 2024
v1.7.5661
4d531384
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GS/HW: Avoid deleting depth targets on shuffles
·
Mar 31, 2024
v1.7.5660
085699f9
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GS/Vulkan: Fix incorrect clear colour for fast colclip
·
Mar 31, 2024
v1.7.5659
9de38e50
·
GS/HW: Improve handing of some texture shuffles
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Mar 30, 2024
v1.7.5658
a959d33f
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GS/DX12: Fix FXAA compilation
·
Mar 30, 2024
v1.7.5657
299fd3d5
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GS/DX11: Re-enable FL10 support with a warning
·
Mar 30, 2024
v1.7.5656
4dca6c3b
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GS/DX: Fix ALT+ENTER causing mode switch
·
Mar 29, 2024
v1.7.5655
615e30fa
·
GS/OGL: Fix recursive macro compile error
·
Mar 29, 2024
v1.7.5654
11ee0a86
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GS: Remove reduced-depth-range hack
·
Mar 29, 2024
v1.7.5653
253e02b4
·
Config: Allow the use of portable.txt (#10984)
·
Mar 29, 2024
v1.7.5652
b2b7fa36
·
Qt: Remove Speed Limiter setting
·
Mar 28, 2024
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