Skip to content
GitLab
Projects Groups Topics Snippets
  • /
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
  • Sign in
  • L libretro-uae
  • Project information
    • Project information
    • Activity
    • Labels
    • Members
  • Repository
    • Repository
    • Files
    • Commits
    • Branches
    • Tags
    • Contributor statistics
    • Graph
    • Compare revisions
    • Locked files
  • Issues 16
    • Issues 16
    • List
    • Boards
    • Service Desk
    • Milestones
    • Iterations
    • Requirements
  • Merge requests 0
    • Merge requests 0
  • CI/CD
    • CI/CD
    • Pipelines
    • Jobs
    • Schedules
    • Test cases
  • Deployments
    • Deployments
    • Environments
    • Releases
  • Packages and registries
    • Packages and registries
    • Package Registry
    • Container Registry
    • Terraform modules
  • Monitor
    • Monitor
    • Incidents
  • Analytics
    • Analytics
    • Value stream
    • CI/CD
    • Code review
    • Insights
    • Issue
    • Repository
  • Wiki
    • Wiki
  • Snippets
    • Snippets
  • Activity
  • Graph
  • Create a new issue
  • Jobs
  • Commits
  • Issue Boards
Collapse sidebar
  • Libretro
  • libretro-uae
  • Issues
  • #352
Closed
Open
Issue created Nov 30, 2020 by Libretro-Admin@libretro-adminMaintainer

Potential Frame Skip Improvements, very very experimental:) Look, though!

Created by: KMFDManic

Greetings @sonninnos @rsn8887 I have been working with other Updates, and work more recently. But, still staying very close and attuned to one of my absolute favorite Cores, P-UAE! I think THIS coding path may potentially be viable to help boost AGA/1200 games out with lower spec! This is just an idea tossed up in the air. I am going to practice practical application of it, when I do get a chance, if either of you don't beat me to it! I opened a similar issue with the other Core I work with, MAME 2003!

https://github.com/libretro/mame2003-plus-libretro/issues/928

And, while we are all here. What I am most curious about, even though you two normally don't work with Atari Jaguar. What is your opinion of any implementation of frame skipping and/or enhancement for this?

https://github.com/libretro/virtualjaguar-libretro

Assignee
Assign to
Time tracking