Potential Frame Skip Improvements, very very experimental:) Look, though!
Created by: KMFDManic
Greetings @sonninnos @rsn8887 I have been working with other Updates, and work more recently. But, still staying very close and attuned to one of my absolute favorite Cores, P-UAE! I think THIS coding path may potentially be viable to help boost AGA/1200 games out with lower spec! This is just an idea tossed up in the air. I am going to practice practical application of it, when I do get a chance, if either of you don't beat me to it! I opened a similar issue with the other Core I work with, MAME 2003!
https://github.com/libretro/mame2003-plus-libretro/issues/928
And, while we are all here. What I am most curious about, even though you two normally don't work with Atari Jaguar. What is your opinion of any implementation of frame skipping and/or enhancement for this?