Feature Request & Bug Report: Android User, 1.9.6
Created by: EmpireFaust
First, the bug report (though the bug itself is not what ultimately drew me to post): I had an entire library of good .adf files that were all set up with working .m3u's. All of this worked perfectly as of about six months ago, but it took me a while to get back to PUAE, so I can't say where it happened. But as of this week, none of those files work anymore, though nothing has changed except Retroarch.
So now, that leads into the feature request: I was recommended by Google to try the prepackaged WHDLoad .lha library with PUAE instead. I did this, and all but two of the .lha's I have tried worked perfectly. Super Street Fighter II' The New Challengers & Super Street Fighter II' Turbo both have a memory error when loaded into PUAE. They each need up to 1.5mb of slow RAM in addition to the embedded 2mb/8mb. I know this, specifically, because I tested with UAE4arm and added that extra 1.5mb of memory to an otherwise basic emulated 2mb/8mb A1200 and was successful with the un-lha'ed versions of those same files.
Please and thank you for all of your work, you're doing the Lord's work!