Changing cpu compatibility during gameplay!!
Created by: bigly2001
Hi As you know playing games in "cpu compatibility: cycle exact" on Tinkerboard and etc ... is imposible because of lack of speed. for example to play First Samurai you need to set cpu compatibility to cycle exact in order to play. the game run perfectly but with 8-10 fps and it doesnt playable. In past with older build of puae i did a workaround to play such games like First Samurai or Aladdin. I did run puae with Cycle exact and load First Samurai Disk 1. when i saw the first screen of game (Vivid image screen) then got to menu and change cpu compatibility to normal and resume the game . that change must be set in first screen and so quick. if you do it with delay the amiga will reset and guru meditation etc.. with this workaround game ran perfectly with full frame i think because cycle exact was needed to run only for intro of this games.
But on latest bulid of puae when you change cpu compatibility during the gameplay it was not applied. retroarch was shown cpu compatibility was changed. but in real not applied.
Would you please let to change cpu compatibility during emulation like past. I know in real world its not imposible but in emulation you can do everything everything.
thanks in advance bigly