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control-mapper-fix-buffer-overflow
65a78702
·
Fix a range check and array size. In reality, probably not a danger.
·
Sep 27, 2023
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revert-expand-lines-fix
abbd1c83
·
Revert "Merge pull request #18184 from hrydgard/expand-lines-mem-fix"
·
Sep 27, 2023
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readme-1.16.5
86a287f5
·
linkify readme
·
Sep 27, 2023
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libchdr-support
bb33a43d
·
Remove superfluous chd_read_header (until we add parent/child chd support)
·
Sep 29, 2023
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remove-extra-event-filtering
ee93e4a2
·
Batch axis events all the way into ControlMapper
·
Sep 29, 2023
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c-emuthread
1a198847
·
Manage the Vulkan "EmuThread" from C++.
·
Sep 29, 2023
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build-fix-attempt
5f3f2199
·
Buildfix on CI ?
·
Sep 29, 2023
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sdl-input-latency
0b15d7d1
·
Add remaining functionality to the waiting SDL mainloop
·
Sep 29, 2023
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ui-event-enum
c0e5da02
·
Buildfixes
·
Sep 30, 2023
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gles-simplify-disk-cache
fb4a1fb7
·
Simplify disk-cache-load on GLES as well, for the same reasons as #18216
·
Sep 30, 2023
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prim-flush-fix
76ad3dec
·
Revert unclear optimization
·
Oct 01, 2023
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cache-refresh-rate
90e2ac79
·
Reduce refresh rate checks.
·
Oct 03, 2023
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drawengine-refactor
af7efe4b
·
Fix. Need to flush soft-skinned vertices when changing vertex format.
·
Oct 03, 2023
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startup-perf
d07c3c51
·
Fix main-thread stalls due to decimate during replacement texture loading
·
Oct 03, 2023
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block-transfer-stat
226d2572
·
Add a block transfer GPU stat, remove a redundant one
·
Oct 03, 2023
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naruto-video-flicker-heuristic-take-2
bd6e7730
·
NotifyFramebufferCopy: Pick the target framebuffer by scoring.
·
Oct 03, 2023
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manhunt-color-ramp-fix
69b43ab7
·
Extend the Test Drive color ramp smoother to detect up to 3 ramps in a texture.
·
Oct 03, 2023
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exit-hotkey
06882d6e
·
Add new string
·
Oct 04, 2023
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fix-translation-string-order
b2f97d59
·
Add support for using %1 and %2 in some more translation strings.
·
Oct 04, 2023
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menu-throttle
ae0c1e88
·
Move the menu frame-rate throttling to NativeFrame
·
Oct 04, 2023
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