Skip to content
GitLab
Explore
Sign in
Tags
Tags give the ability to mark specific points in history as being important
This project is mirrored from
https://github.com/ARMSX2/ARMSX2
. Pull mirroring updated
Sep 01, 2026
.
Successfully updated
Sep 01, 2026
.
v1.7.4512
77f600a1
·
GameDB: Added round sprite fixes for Street Fighter Alpha/Zero
·
May 16, 2023
v1.7.4511
5eacfe1a
·
x86/microVU: Reference StateEnd instead of inlining state
·
May 16, 2023
v1.7.4510
2f985b47
·
GS-TC: Delete fully dirtied old targets
·
May 16, 2023
v1.7.4509
e61d8f2f
·
PAD: Update to latest controller database.
·
May 15, 2023
v1.7.4508
f4e338f9
·
Build: Fix GS Runner compilation.
·
May 14, 2023
v1.7.4507
9509745b
·
GameDB : add missing Gran Turismo fixes
·
May 13, 2023
v1.7.4506
91b47134
·
GameDB: Various fixes
·
May 13, 2023
v1.7.4505
6426f443
·
SPU2: Get rid of dynamic allocations
·
May 13, 2023
v1.7.4504
191ea506
·
GS/HW: Fix GT4 render hack
·
May 13, 2023
v1.7.4503
7f5c0fca
·
MSBuild: Fix lib/pdb output directory
·
May 13, 2023
v1.7.4502
5f8798cf
·
VMManager: Split reload game swap, avoid reloading patches
·
May 13, 2023
v1.7.4501
e3962aa7
·
PINE: Update to the age of Qt
·
May 13, 2023
v1.7.4500
1964bbc0
·
MSBuild: Rename pcsx2core to pcsx2
·
May 13, 2023
v1.7.4499
6fb4c724
·
VS: Reorganise some file filters
·
May 13, 2023
v1.7.4498
b34606c9
·
UI: Add ability to list .mdf files
·
May 13, 2023
v1.7.4497
4e973817
·
GS-HW: Fix bug in Prim cover with no gaps + allow horizontal strips
·
May 13, 2023
v1.7.4496
d4db49f9
·
GS-PCRTC: Fix up Anti-Blur with negative framebuffer offsets
·
May 13, 2023
v1.7.4495
041abd8a
·
GameDB: fix up Midnight Club memcard filters
·
May 13, 2023
v1.7.4494
43be6883
·
GS/HW: Remove targets when invalidate area covers valid area
·
May 12, 2023
v1.7.4493
ad4e95cb
·
SPU2: Cleanup spu2.
·
May 12, 2023
Prev
1
…
122
123
124
125
126
127
128
129
130
…
252
Next