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This project is mirrored from
https://github.com/ARMSX2/ARMSX2
. Pull mirroring updated
Sep 01, 2026
.
Successfully updated
Sep 01, 2026
.
v2.3.110
00906558
·
GameDB: Fix Japanese Game Titles. (#12158)
·
Jan 15, 2025
v2.3.109
7103e9be
·
3rdparty: Sync cpuinfo to commit 8a1772a0c5c447df2d18edf33ec4603a8c9c04a6
·
Jan 15, 2025
v2.3.108
aa5b026d
·
SDLInputSource: Halve default LED brightness
·
Jan 15, 2025
v2.3.107
f33064a1
·
x86emitter: Backup and restore non-volatile SSE registers
·
Jan 13, 2025
v2.3.106
6c9a2e96
·
iR3000A/iR5900: Fix dev/debug build compile.
·
Jan 13, 2025
v2.3.105
8c98f5d9
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iR5900: Remove mid block jumping
·
Jan 12, 2025
v2.3.104
19f0cfcf
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GS/HW: Fix misdetection of draw as clear with fog effect
·
Jan 12, 2025
v2.3.103
33b36618
·
Qt/Patches, Cheats: Reload lists if serial changes
·
Jan 11, 2025
v2.3.102
d34f2ec1
·
Debugger: Add disassembler toggle to go to the PC address on pause
·
Jan 11, 2025
v2.3.101
7381a02d
·
SIO: Fix save state OSD warning formatting
·
Jan 11, 2025
v2.3.100
333c7ef6
·
Memcard: Track file size globally at open
·
Jan 09, 2025
v2.3.99
d3effdb1
·
CI/Windows: Use LLVM 19 with MSBuild and CMake
·
Jan 09, 2025
v2.3.98
a5e4274c
·
common: Add support for MATE Desktop. (#12174)
·
Jan 09, 2025
v2.3.97
16b1095a
·
EE Cache: Shrink tag size by 4 bytes
·
Jan 08, 2025
v2.3.96
3b5b3ffa
·
Patch: Re-run PPT_ONCE_ON_LOAD patches when enabling them as the game is running
·
Jan 08, 2025
v2.3.95
4dafea65
·
GS/HW: Adjust need_aem_color and req_color conditions.
·
Jan 06, 2025
v2.3.94
1a508439
·
GameDB: Rename Dynasty Warriors 3 and 4.
·
Jan 06, 2025
v2.3.93
3548d103
·
3rdparty: Update vkmemoryallocator to v3.2.0
·
Jan 06, 2025
v2.3.92
b1d41014
·
Deps: Update SDL to 2.30.11
·
Jan 06, 2025
v2.3.91
a714582c
·
Memcard: Support for MemCardPro2/.mc2 files. (#12157)
·
Jan 06, 2025
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