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This project is mirrored from
https://github.com/ARMSX2/ARMSX2
. Pull mirroring updated
Sep 01, 2026
.
Successfully updated
Sep 01, 2026
.
v2.3.30
719063e9
·
Console: Limit buffer size in ConsoleLogFromVM::Write
·
Nov 26, 2024
v2.3.29
31ffcfc9
·
PAD: Update to latest controller database.
·
Nov 25, 2024
v2.3.28
c9642b70
·
CDVD: Only take ADR and track index/num from host IOCTL SUBQ
·
Nov 25, 2024
v2.3.27
1b80f3ae
·
Vif: Cleanup code a bit.
·
Nov 25, 2024
v2.3.26
b0496645
·
GameDB: Various fixes (#12030)
·
Nov 24, 2024
v2.3.25
235cb136
·
Vif: Replace some asserts with logs.
·
Nov 23, 2024
v2.3.24
e3fedf16
·
QT: Use SetStatusText instead of passing a formatted string as a fmt
·
Nov 22, 2024
v2.3.23
f113a517
·
DEV9: Code cleanup.
·
Nov 23, 2024
v2.3.22
f69d5835
·
PINE: Fix stack buffer overflow for long XDG_RUNTIME_DIR paths
·
Nov 22, 2024
v2.3.21
c6c4eaf3
·
GameDB: Atelier Iris (SLUS-21113) fixes (#12021)
·
Nov 20, 2024
v2.3.20
6324722b
·
Qt: Add Volume indicator to verbose status
·
Nov 20, 2024
v2.3.19
9858aa1a
·
CMake: Try to put /usr/local/include last
·
Nov 18, 2024
v2.3.18
a507964f
·
Debugger: Generate a name map for label symbols
·
Nov 16, 2024
v2.3.17
8132a8a7
·
USB: Cleanup eyetoy code a bit.
·
Nov 15, 2024
v2.3.16
514e6675
·
GameDB: Fix Enemies Stuck in Armored Core Nine Breaker
·
Nov 14, 2024
v2.3.15
18454fd5
·
GameDB: Add TexInRT on SLPM-62482
·
Nov 14, 2024
v2.3.14
eeb91932
·
Misc: Minimise the amount of work done when svnrev.h is updated
·
Nov 12, 2024
v2.3.13
959be142
·
Deps: Update Flatpak dependencies
·
Nov 12, 2024
v2.3.12
42be91d4
·
PAD: Update to latest controller database.
·
Nov 11, 2024
v2.3.11
908f9166
·
GameDB: NBA 2K6 fix hangs on PAL version
·
Nov 11, 2024
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