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This project is mirrored from
https://github.com/hrydgard/ppsspp/
. Pull mirroring updated
Nov 23, 2024
.
post-shader-cleanup
2a9d4b53
·
Add parameters to the Vignette shader
·
Dec 08, 2022
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more-postshader-ui
8401250a
·
Postshaders: Move delete button directly to the items.
·
Dec 07, 2022
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little-big-planet-gas
7aab0967
·
LittleBigPlanet: Compat flag to work around smoke rendering problem
·
Dec 07, 2022
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darkstalkers-perf
49f8f96a
·
Couple more microoptimizations
·
Dec 07, 2022
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gl-texture-pool
29391989
·
Fix for old typo
·
Dec 04, 2022
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force-lower-res-for-effects-off
8e50eb31
·
Add missing IDs
·
Dec 04, 2022
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reorganize-display-layout-screen
f3ba8fb3
·
Address feedback, also sort texture shaders
·
Dec 03, 2022
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simpsons-hotfix-alternative-try
0f12d44e
·
Remove some unused/unnecessary code
·
Dec 03, 2022
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desktop-friendly-msaa
35777d5e
·
Use proper copies for depth blits between multisampled framebuffers. Needed...
·
Dec 02, 2022
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savestate-checkpoints
dae83d8f
·
Buildfix attempt
·
Dec 02, 2022
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invalidation-refactor
331d024a
·
Add a flags parameter to InvalidateCachedState and rename it Invalidate.
·
Dec 01, 2022
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minor-opts
d0e8cfa3
·
Add NEON impl too, mostly for exercise purposes
·
Dec 01, 2022
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temp-disable-uwp-job
14e75071
·
Temporarily disable the UWP github CI job
·
Dec 01, 2022
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new-control-ui-layout
50f00ff1
·
TouchControlLayoutScreen: Reduce the amount of scissor calls
·
Nov 30, 2022
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control-ui-fix-attempts
20a337f2
·
Initialization cleanup (no effect)
·
Nov 30, 2022
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fragment-shader-use-bit
d72ad3b3
·
Fragment shader generator: Move the framebuffer fetch bit to the shader ID.
·
Nov 30, 2022
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more-dialog-backgrounds
3f0e53e6
·
Let the running game show through the background of all the PromptScreen dialogs.
·
Nov 29, 2022
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burnout-lens-flare-gl
390bf3e9
·
Fix Burnout Dominator lens flare on OpenGL ES
·
Nov 29, 2022
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translation-string-fixes
39e835b3
·
Add missing lines to other languages
·
Nov 29, 2022
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soft-gpu-range-checks
6c8ccc14
·
Stop logspam from bad block transfer corners.
·
Nov 28, 2022
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