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This project is mirrored from
https://github.com/hrydgard/ppsspp/
. Pull mirroring updated
Nov 23, 2024
.
circle-button-workaround
21647cd3
·
Blind workaround for Shining Ark circle button problem
·
Nov 27, 2022
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cull-fix
72029b67
·
Empirical attempt at fixing #15661
·
Nov 27, 2022
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aspect-fix
e02db20a
·
Some more UI fixes. Live update for the aspect slider
·
Nov 27, 2022
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new-screen-size-controls
dbd799bc
·
Add new translation key "Aspect Ratio"
·
Nov 27, 2022
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minor-vulkan-refactor
31af24a2
·
Break out VKRFramebuffer/VKRRenderpass from VulkanRenderManager
·
Nov 27, 2022
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basic-vr-ci
d38019ee
·
Add basic CI support for build-testing the Android-based VR build.
·
Nov 25, 2022
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more-ui-cleanups
8c31625f
·
Make post-shader parameter values update live
·
Nov 25, 2022
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cleanup-graphics-settings
ca86d8d2
·
Remove "Load language ini" / "Save language ini" from devtools
·
Nov 24, 2022
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vulkan-validation-cleanups
55b1dc6e
·
Warning fixes
·
Nov 24, 2022
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loadclut-fix
eea0b263
·
Add checks against rendering with depth against non-depth targets.
·
Nov 24, 2022
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old-adreno-gl-compat-flag
9bc0d662
·
Add more affected games to compat setting. Reorder checks, and check vendor flag.
·
Nov 24, 2022
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gpu-features-debug
f6fcc9e9
·
Add a way to view the "GPU_USE_" flags at runtime. Useful for sanity checking on-device.
·
Nov 23, 2022
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more-ui-updates
75dc856e
·
Test fix
·
Nov 23, 2022
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display-edit-mode-2
57864f62
·
Rework the display layout editor to ditch the preview thing.
·
Nov 22, 2022
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simpler-game-background
d551d2a3
·
Pause menu background: Remove complicated transparency tricks, instead draw...
·
Nov 22, 2022
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display-edit-mode
65c20b2b
·
Initial prototype of the in-pause-screen display editor
·
Nov 22, 2022
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minor-ui-refactor
ec6d330a
·
Move AsyncImageFileView to Common, which required some more shuffling around of stuff.
·
Nov 21, 2022
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vulkan-binding-cleanup
8f103f3f
·
Extract the Vulkan descriptor binding cleanup from #16345
·
Nov 21, 2022
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preserve-framebuffers
fe1446bf
·
Test crashfix
·
Nov 21, 2022
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transparent-pause-screen
37ec31de
·
Fix resizing issue. Took some refactoring.
·
Nov 20, 2022
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