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This project is mirrored from
https://github.com/hrydgard/ppsspp/
. Pull mirroring updated
Dec 23, 2024
.
nassau-new-fonts
0c243ee1
·
Nassau's new fonts. Replaces #13753
·
Dec 08, 2020
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unknownbrackets-scrollpos
c3be720e
·
Avoid potential crash without storage permissions.
·
Dec 06, 2020
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apple-m1-fixes
90f87990
·
Safer hack to build on M1.
·
Dec 02, 2020
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ghosts-goblins-fix
d5fe6154
·
Enable color reinterpret for Ultimate Ghosts & Goblins
·
Nov 27, 2020
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vfpu-sincos-double-compat
9e4c7c84
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Only use double precision sincos in Hitman Reborn Battle Arena 2. See #12900
·
Nov 23, 2020
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get-thread-exit-status-delay
5c0ab8be
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Guess at a fix for #13698 - sceKernelThreadGetExitStatus probably takes some cycles.
·
Nov 23, 2020
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upgrade-gradle-6.5
8a657e07
·
Upgrade to gradle 6.5. Experimental commit to test the buildbot.
·
Nov 20, 2020
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glsl-version-fix
29b2f2c4
·
Better GLSL version handling. Now specify the latest version supported by the device.
·
Nov 16, 2020
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ace-combat-allow-create-fb
637aa8aa
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Ace Combat: Avoid slow readback for lense flare effect.
·
Nov 16, 2020
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assorted-gl-fixes
38684762
·
Fix Star Ocean stencil issue with OpenGL. Fixes #13746
·
Nov 11, 2020
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libretro-lower-resolution-for-effects
37e939fc
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Expose the "Lower resolution for effects" setting in libretro. Fixes #11099
·
Nov 11, 2020
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framebuffer-fetch-fixes
85fd7c26
·
Merge branch 'master' into framebuffer-fetch-fixes
·
Nov 09, 2020
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move-shader-translations
ba139975
·
Linker fix - need to move init_resources along.
·
Nov 09, 2020
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shader-color-write-mask
6310af25
·
Get shader color write masking going on all backends.
·
Nov 08, 2020
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shaderblend-cleanup
7391abcf
·
Unrelated warning fixes
·
Nov 08, 2020
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reinterpret-framebuffer-formats
d81522af
·
Address feedback.
·
Nov 08, 2020
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device-lost-improvements
c23ed09a
·
Unify FramebufferManager::BindFramebufferAsColorTexture
·
Nov 07, 2020
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move-shader-lang-detect
7a690f17
·
Move shader language feature detection to the draw context.
·
Nov 06, 2020
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more-framebuffer-cleanup
84037f44
·
Remove colorDepth property of framebuffers. They're all 8888.
·
Nov 05, 2020
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more-minor-cleanups
127cf414
·
Fix bug in framebuffer naming
·
Nov 05, 2020
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