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need-for-speed-fix
e69bb4f6
·
Buildfix, warn fixes while at it
·
Sep 05, 2022
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vulkan-shader-blending-opt
b2f63029
·
wip
·
Sep 06, 2022
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renderpass-refactor
cdda2034
·
Fix compiler warnings
·
Sep 08, 2022
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zstd-update
c9780e76
·
Build: Another attempt to fix libretro.
·
Sep 07, 2022
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atrac3plus-crash-workaround
818334c5
·
atrac3: Allocate some extra bytes for the data buffer to workaround decoder bug.
·
Sep 09, 2022
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v1.13-hotfixes
9fe6338e
·
Update version to 1.13.2
·
Sep 10, 2022
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clut-download-compat
5e6b0648
·
DownloadFramebufferForCLUT: Apply the fix mentioned in #8590
·
Sep 11, 2022
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shader-depal-d3d11
3e7f6b57
·
Shadergen issues found by the test
·
Sep 11, 2022
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some-render-debug-utils
b86648b3
·
Address feedback
·
Sep 12, 2022
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framebuffer-clut-prep
b4d0ac2e
·
Unify CLUT texture size at 512 to reduce complexity. Worth the extra bytes.
·
Sep 13, 2022
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shader-depal-clut8-8888
e8aaf221
·
D3D9 crashfix (flare doesn't render correctly though)
·
Sep 15, 2022
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screen-names
0b9d6f9c
·
Log the screen tag when logging scissor errors.
·
Sep 16, 2022
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more-outrun-water-fixes
9ec35d14
·
Logic op fix, min filter fix. Also remove some unnecessary indentation. Fixes...
·
Sep 16, 2022
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merge-rectangle-strips
3ce1e053
·
Merge sequences of vertical rectangle strips to larger rectangles.
·
Sep 16, 2022
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vulkan-shader-blending
262a306b
·
Flag shader blending as broken on Adreno for now.
·
Sep 16, 2022
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vk-acquire-late
48162858
·
Remove assert (this happens when playing framedumps)
·
Sep 17, 2022
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improve-stencil-bug-workaround
4045de8d
·
Consider the Adreno and Mali stencil-discard bugs the same. Use the better check from the Mali bug.
·
Sep 18, 2022
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render-manager-cleanup
2160882e
·
Address feedback
·
Sep 19, 2022
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unify-gpu-feature-flags
aa19712f
·
Unify depth texture and framebuffer fetch checks
·
Sep 20, 2022
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vulkan-framedata-refactor
c1d1c851
·
Minor code cleanups (hasBegun is now redundant, for example)
·
Sep 20, 2022
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