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This project is mirrored from
https://github.com/ARMSX2/ARMSX2
. Pull mirroring updated
Sep 01, 2026
.
Successfully updated
Sep 01, 2026
.
v1.7.4912
1f77e7d9
·
GS/CRC: Fix the sizing on Sonic Unleashed copy CRC
·
Aug 12, 2023
v1.7.4911
7ed33832
·
GS/HW: Isolate early returns for blending.
·
Aug 12, 2023
v1.7.4910
460e4b8b
·
USB-Turntable: Default multiplier to 1
·
Aug 12, 2023
v1.7.4909
2e6bd23f
·
Qt: Fix arrow key handling on macOS
·
Aug 12, 2023
v1.7.4908
7763948f
·
GS/HW: Restrict double buffer detection to widths greater than 256
·
Aug 12, 2023
v1.7.4907
2a0f0019
·
GIF: Adjust run length of split in intermittent packets
·
Aug 12, 2023
v1.7.4906
905c0b8c
·
GS: Fix warnings.
·
Aug 11, 2023
v1.7.4905
bccb2509
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GameDB: Fixes for Ghost Recon - Advanced Warfighter & Battlefield 2
·
Aug 11, 2023
v1.7.4904
cd980c66
·
GS/TC: Fix crash in debug message (only affects debug device)
·
Aug 11, 2023
v1.7.4903
ddff4ec0
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GameDB: Add full mipmap plus triliear ps2 to The Godfather.
·
Aug 11, 2023
v1.7.4902
5bf97be8
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Qt: Even further icon refinement
·
Aug 11, 2023
v1.7.4901
7fadb6ed
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GS/HW: Cleanup texture shuffle shaders.
·
Aug 11, 2023
v1.7.4900
27900754
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GS/HW: Allow double clear when src is lowest bitsize denominator
·
Aug 11, 2023
v1.7.4899
1c0f0e14
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GS: Bump shader cache version.
·
Aug 11, 2023
v1.7.4898
e9c342ef
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GS/Autoflush: Account for CLAMP & better handle different formats
·
Aug 11, 2023
v1.7.4897
fdb03123
·
Dis5900: Mask and extend the pmfhl & pmthl LUT
·
Aug 11, 2023
v1.7.4896
2f21caa4
·
GameDB: Add Instant DMA to Jak X Combat Racing
·
Aug 10, 2023
v1.7.4895
51a35d40
·
3rdparty: Bump rcheevos to 3af1e2fc5188d6e932ee379942f4049ea877e648
·
Aug 10, 2023
v1.7.4894
6ec524ad
·
USB/GunCon2: Fix cursor not starting in center
·
Aug 10, 2023
v1.7.4893
0256c452
·
GameList: Support adding custom title and region to files
·
Aug 10, 2023
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