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This project is mirrored from
https://github.com/ARMSX2/ARMSX2
. Pull mirroring updated
Sep 01, 2026
.
Successfully updated
Sep 01, 2026
.
v1.7.4212
e0e525d9
·
ImGuiOverlays: Add missing fix to status bar
·
Mar 11, 2023
v1.7.4211
12f4d6f8
·
GameDB: Add Mipmap and Trilinear to Tony Hawk's Underground 2 (#8372)
·
Mar 11, 2023
v1.7.4210
0668e9ba
·
GS: Bump shader cache version.
·
Mar 11, 2023
v1.7.4209
1461a3f8
·
Readme: Update cpubenchmark links (#8331)
·
Mar 11, 2023
v1.7.4208
686b3176
·
GameDB: Various fixes
·
Mar 11, 2023
v1.7.4207
05e4e98e
·
GS: Bump shader cache version.
·
Mar 09, 2023
v1.7.4206
248e94dc
·
GameDB: Add autoflush to Dirge of Cerberus: Final Fantasy VII (#8351)
·
Mar 09, 2023
v1.7.4205
a7d574cf
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Qt: Fix description for Trigger & Button Deadzone
·
Mar 09, 2023
v1.7.4204
ad051939
·
GameDatabase: Fix recommended blending message
·
Mar 09, 2023
v1.7.4203
b24b353b
·
Qt: Change Profile label to Editing Profile
·
Mar 09, 2023
v1.7.4202
b219ee90
·
GS/Metal: Align texture upload pitch to 32 bytes
·
Mar 09, 2023
v1.7.4201
98c611e4
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GS:MTL: Don't start render passes with no targets
·
Mar 09, 2023
v1.7.4200
7a4ef322
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Qt: Restore main menu settings button
·
Mar 09, 2023
v1.7.4199
c3359cea
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Qt: Disable framebuffer fetch option on d3d.
·
Mar 08, 2023
v1.7.4198
f73a2d57
·
GameDB: Add missing Ponkotsu Roman Fixes
·
Mar 07, 2023
v1.7.4197
6dfb02c8
·
GSDumpReplayer: Fix widescreen patch crashing
·
Mar 07, 2023
v1.7.4196
6c093fc8
·
GS: Bump shader cache version.
·
Mar 06, 2023
v1.7.4195
084fdc0a
·
GS: Bump shader cache version.
·
Mar 06, 2023
v1.7.4194
3462f02c
·
PAD: Update to latest controller database.
·
Mar 06, 2023
v1.7.4193
1a67b214
·
GS/HW: Fix incorrect condition in DX11/OGL
·
Mar 06, 2023
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