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This project is mirrored from
https://github.com/ARMSX2/ARMSX2
. Pull mirroring updated
Sep 01, 2026
.
Successfully updated
Sep 01, 2026
.
v1.7.4232
9a20ea5c
·
GS: Detect double width texture shuffles
·
Mar 14, 2023
v1.7.4231
8ac4b125
·
UI: Fix masking of Target Partial Invalidation with Tex in RT
·
Mar 14, 2023
v1.7.4230
f9b682ad
·
GS: Fix integer scaling when using Bilinear (Sharp)
·
Mar 14, 2023
v1.7.4229
58959b61
·
CMake: Output test logs on failure
·
Mar 13, 2023
v1.7.4228
f3ff1cec
·
Documentation: Remove unused files
·
Mar 13, 2023
v1.7.4227
435e73d8
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GS/HW: Texture cache improvements
·
Mar 13, 2023
v1.7.4226
2c4e02ff
·
PAD: Update to latest controller database.
·
Mar 13, 2023
v1.7.4225
2a306cbd
·
GS-OGL: Remove available_vram (#8389)
·
Mar 13, 2023
v1.7.4224
b2441361
·
GUI/Qt: Minor text corrections, nitpicks (#8213)
·
Mar 12, 2023
v1.7.4223
b897f367
·
FullscreenUI: Mirror Qt graphics settings changes
·
Mar 12, 2023
v1.7.4222
6c46418f
·
CI: Remove WrapGS from GameDB Schema
·
Mar 12, 2023
v1.7.4221
93490876
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Qt: Fix crash when changing renderer
·
Mar 12, 2023
v1.7.4220
74763d21
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Qt: Hide manual hardware fixes from global settings
·
Mar 12, 2023
v1.7.4219
b5fbd88c
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GS/HW: Move old-target invalidation to after draw
·
Mar 12, 2023
v1.7.4218
60036731
·
GS-HW: Correct page aligned end blocks
·
Mar 12, 2023
v1.7.4217
45556675
·
GS: Rename bad_shader files to pcsx2_bad_shader for linux clarity
·
Mar 12, 2023
v1.7.4216
c0db6d49
·
GS:MTL: Fix wrong function constant type
·
Mar 11, 2023
v1.7.4215
6630066f
·
GameDB: Add missing Tony Hawk's Underground 2 fixes.
·
Mar 11, 2023
v1.7.4214
20e6a55d
·
GameDB: Add blending level 3 to Tony Hawk's Underground 2
·
Mar 11, 2023
v1.7.4213
d3f82c80
·
GameDB: add fixes to Crouching Tiger, Hidden Dragon
·
Mar 11, 2023
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