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This project is mirrored from
https://github.com/ARMSX2/ARMSX2
. Pull mirroring updated
Sep 01, 2026
.
Successfully updated
Sep 01, 2026
.
v1.7.4172
9b813f4a
·
Qt: Fix skipdraw not being hidden globally again
·
Mar 02, 2023
v1.7.4171
35d05b86
·
GameDB: DAH 1&2 Fixes
·
Mar 02, 2023
v1.7.4170
e4d6b87e
·
GameDB: add textureInsideRT to NBA '07 featuring The Life Vol.2
·
Mar 02, 2023
v1.7.4169
64b38e5a
·
GS/HW: Add "Merge Targets" texture-in-RT mode
·
Mar 01, 2023
v1.7.4168
c33fb2ad
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Qt: Add a context menu to the toolbar's Settings button when the game is running
·
Mar 01, 2023
v1.7.4167
e91f9925
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Qt: Display a slightly more helpful error on display create failure
·
Mar 01, 2023
v1.7.4166
9a390410
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GS/HW: Fix off by one in estimate texture region
·
Mar 01, 2023
v1.7.4165
2a2d39b3
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GS-TC: On invalidate of the alpha of 32bit, drop back to 24bit
·
Mar 01, 2023
v1.7.4164
3005ba62
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GS/Vulkan: Fix RT being left bound as texture
·
Mar 01, 2023
v1.7.4163
795741a3
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GameDB: various fixes
·
Feb 28, 2023
v1.7.4162
da98465d
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GameDB: Remove unneeded Midnight Club 3 fixes
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Feb 28, 2023
v1.7.4161
d28e4679
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GameDB: Enable estimate texture region on Snowblind games
·
Feb 28, 2023
v1.7.4160
8b4402c5
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Qt: Skipdraw shouldn't be visible in global settings
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Feb 28, 2023
v1.7.4159
e08ae7e8
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GS/HW: Handle end-of-memory wrapping for surface Overlaps()
·
Feb 28, 2023
v1.7.4158
cb786f03
·
GameDB: Various Armored Core Improvements
·
Feb 28, 2023
v1.7.4157
6ff64cc9
·
PAD: Update to latest controller database.
·
Feb 27, 2023
v1.7.4156
475b8162
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Gamedb: remove HPO normal from Dragon Ball Z Budokai - Tenkaichi 2
·
Feb 27, 2023
v1.7.4155
22900594
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GS/DX12: Add missing clip_control support flag
·
Feb 27, 2023
v1.7.4154
4af25d20
·
GS: Fix output equal check in Merge()
·
Feb 27, 2023
v1.7.4153
6bf5b9a8
·
GS/HW: Fix incorrect size of region mipmap levels
·
Feb 27, 2023
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