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This project is mirrored from
https://github.com/ARMSX2/ARMSX2
. Pull mirroring updated
Sep 01, 2026
.
Successfully updated
Sep 01, 2026
.
v2.3.410
f6e899b5
·
Debugger: Update search results when we are _not_ going to remove them
·
Jun 08, 2025
v2.3.409
695c39fb
·
GS/HW: Remove channel shuffle override from Namco CRC hack
·
Jun 08, 2025
v2.3.408
e5616cff
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GS/HW: Improve shuffle detection robustness
·
Jun 08, 2025
v2.3.407
5e160fca
·
Tools: Small fix to gsrunner args.
·
Jun 06, 2025
v2.3.406
a0ef82e2
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AudioStream: Fix typo with default output latency
·
Jun 06, 2025
v2.3.405
3e7ac3d6
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GameDB: Add native scaling to Scooby-Doo! Unmasked
·
Jun 06, 2025
v2.3.404
730e6fa7
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GameDB: Simple 2000 Vol 92 Fixes
·
Jun 06, 2025
v2.3.403
b6930c10
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GS/HW: Clean up target download formats
·
Jun 05, 2025
v2.3.402
4fa6d3ed
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GSRunner: Add type to shutdown message code
·
Jun 04, 2025
v2.3.401
d8187fbe
·
Deps: Specify minimum version of KDDockWidgets
·
Jun 04, 2025
v2.3.400
220a68df
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GS: Warn on texture replacement folder with wrong case
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Jun 04, 2025
v2.3.399
46874f46
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Qt: Add workaround for incorrectly tinted icons after theme switch
·
Jun 04, 2025
v2.3.398
9e3fd5c2
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CI: Fix flatpak
·
Jun 04, 2025
v2.3.397
ae4be6e2
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GS/CRC: Remove CRC for Simple 2000 Series Vol. 114, update GameDB Fixes
·
Jun 04, 2025
v2.3.396
c939c0fc
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GameDB: Re-add CRC to Death by Degrees
·
Jun 04, 2025
v2.3.395
952c39f3
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GameDB: Remove SoftwareRendererFMVHack from Armored Core 2
·
Jun 03, 2025
v2.3.394
c1baab68
·
GS: Better handle hazards when dx12/vk device creation fails.
·
Jun 02, 2025
v2.3.393
8cb056bd
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Qt: Use `DevicePixelRatioChange` to detect DPR changes
·
Jun 02, 2025
v2.3.392
d2219b4d
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GS/TC: On RT->Z dst_match delete on format change if not a shuffle
·
Jun 02, 2025
v2.3.391
50bc0193
·
Core: Bump savestate version.
·
Jun 02, 2025
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